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3 Dimensional Chat / Where I can find a FREE .x importer for 3dsmax 3?

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DARKGuy
22
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Joined: 28th Nov 2003
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Posted: 1st Jun 2004 01:25
yeah, as the title says, Where I can find a FREE .x importer for 3dsmax 3?, there must be one...right?

:: Pentium 300 Mhz, 8Mb video card, 64Mb RAM, 5 gb & 1.6 gb HD's, W98SE, Sound Blaster AWE 32 ::
Matic
22
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Joined: 22nd Apr 2004
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Posted: 1st Jun 2004 01:32 Edited at: 1st Jun 2004 01:34
http://www.mvps.org/vbdx/tutorials/exportx/

or

http://www.pandasoft.demon.co.uk/directxmax4.htm there is a max 3.0 exporter
AlecM
23
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Joined: 26th Aug 2002
Location: Concord, MA
Posted: 1st Jun 2004 01:49
he said importer not exporter. I havent seen any free or commercial importers. Has anyone else seen them?


Buy it
DARKGuy
22
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Posted: 1st Jun 2004 01:51
Thanks for your help Matic, though I was looking for a importer rather than a exporter. Anyway thanks, they'll come in handy

:: Pentium 300 Mhz, 8Mb video card, 64Mb RAM, 5 gb & 1.6 gb HD's, W98SE, Sound Blaster AWE 32 ::
Matic
22
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Joined: 22nd Apr 2004
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Posted: 1st Jun 2004 08:45
damn sorry my fault
DARKGuy
22
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Joined: 28th Nov 2003
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Posted: 1st Jun 2004 15:35
no problem, at last with your help I found that so called panda exporter

:: Pentium 300 Mhz, 8Mb video card, 64Mb RAM, 5 gb & 1.6 gb HD's, W98SE, Sound Blaster AWE 32 ::
Surreal Studio IanG
22
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Joined: 21st Sep 2003
Location: Cyberspace...I think
Posted: 1st Jun 2004 15:43
buy milkshape then convert it to 3ds then import it into max

PC Spec- AMD Athlon 2.0Ghz, GeForce FX5200 128mb, 512MB of ram, Win XP Home SP1

Error 0 = no error - how is this an error the???
DARKGuy
22
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Joined: 28th Nov 2003
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Posted: 1st Jun 2004 15:48
I have MilkShape , but this happens: Because of the nature of my motherboard of restarting when there's something in wireframe (strangely only happens with DirectX thingies and not with software drivers or for example, the MilShape 3D driver) I can't use the DirectX Mesh Tools, and it doesn't have any importer of X files in the Import sub-menu, so that's why I'm asking for another converter...

:: Pentium 300 Mhz, 8Mb video card, 64Mb RAM, 5 gb & 1.6 gb HD's, W98SE, Sound Blaster AWE 32 ::
AlecM
23
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Joined: 26th Aug 2002
Location: Concord, MA
Posted: 3rd Jun 2004 02:40
DARKguy: can you clarifly? You SURE your motherboard is causing this problem? thats a really really odd problem. Perhaps its onboard video? What happens when you run DX Diag?


Buy it
DARKGuy
22
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Posted: 3rd Jun 2004 04:27 Edited at: 3rd Jun 2004 04:29
It's a looooong story...here we go:

My last PC was a Pentium I 133 Mhz, it worked really good and didn't got any problem with it. Once I upgraded to my Pentium II, the problems started. My dad has 3 cards, one is a Trident 9600 4Mb, a Virge (can't remember model) and a SiS 6326 HW Accelerated. With the Trident 9600 I have the same problem, the Virge has problems when it's installed (device problems, the some devices malfunction and others doesn't are detected) and currently I have the SiS 6326. My motherboard doesn't have any onboard video card that I know (I don't know too much about hardware). The problems that make my PC restart are...

1) Starcraft videos
2) Diablo II in full screen
3) Wireframe in DB, DBPro and 3DSMAX 3 using the Direct 3D Driver
4) C++ example programs of Direct 3D (the wireframe examples)
5) PSX videos in Bleem! (strangely not in other emulators)
6) Macromedia Fireworks (don't know, but it make it restart

Well, these are all the problems I can think of right now, and I played starcraft before in my last PC (the Pentium I) and that didn't happened, so I'm sure it's my motherboard...unless it's the RAM memory...but my dad doesn't have any other spare RAM's that can be used by my PC.

/edit: With DXDiag everything is fine, except because my 3D card doesn't support DX9 (I have it installed, and with DX8 or 7 it restarts anyway, so I don't think it's the DX version) and because of that it can't do the DX9 tests, but the first 2 tests of Direct 3D pass succesfully.

:: Pentium 300 Mhz, 8Mb video card, 64Mb RAM, 5 gb & 1.6 gb HD's, W98SE, Sound Blaster AWE 32 ::

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