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Code Snippets / Asteroids Clone [Disaster-oids] +Source [DBP]

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indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 2nd Jun 2004 08:04
I whipped this up to see how bad DBPS internal collision commands were and was suprised by the result, there aint a lot of slowdown when using a small amount of objects.

[made & tested with DBP 5.2]

anyway check this out



fall down seven times, stand up eight
Kain
22
Years of Service
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Joined: 4th Sep 2002
Location: NJ, USA
Posted: 5th Jun 2004 05:28
heh very cool. One thought though, you might wanna make the player a cone so we can see where we are pointing

www.ShrikeSoftware.com
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 9th Jun 2004 05:25
thanks again kain


fall down seven times, stand up eight
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 9th Jun 2004 05:32
Very cool Indi. Heck, it's better than half the things I've made and you didn't use any media.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)

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