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3 Dimensional Chat / mirrored texture 'problem'

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Dennuz666
21
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Joined: 9th Oct 2002
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Posted: 13th Dec 2002 23:17
I'm using Milkshape 1.64. My textures are all mirorred. Anyone know what the problem might be?
BOC4J
21
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Joined: 31st Oct 2002
Location: United Kingdom
Posted: 16th Dec 2002 13:54
i have came across the problem

Shadow Robert
21
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 16th Dec 2002 17:37
mirrored in what way?

Anata aru kowagaru no watashi!
actarus
21
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 16th Dec 2002 17:51
You might like to try lithunwrap and see how it behaves in it...Personally,I never use MS for texturing even on primitives.

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
BOC4J
21
Years of Service
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Joined: 31st Oct 2002
Location: United Kingdom
Posted: 17th Dec 2002 11:12
well, what i had was a very basic object made in MS (cube), i then orderd it to be textured in DBP the result came out that the objects texture was the wrong way round (mirrord), i have to mirror the texture before i apply it (works fine after that)

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