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Geek Culture / C64 is back

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Karlos
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Posted: 22nd Jun 2004 15:40
omg omg omg

Apparently Tulip computers are releasing a mini c64 with 30 built in games for direct tv connection including world and california games.

How good will that be?

Sorry over-excited there.


http://uk.special.reserve.co.uk/n_3109-news.html

If it ain't broke - try harder.
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Van B
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Posted: 22nd Jun 2004 15:44
Awesome!

There's been a couple of 2600 emu handheld thingies, those were pretty cool, esp the one that's simply a retro 2600 joystick that you plug into your telly - this should rock!.


Van-B


The nature of Monkey was irrepressible!.
Pincho Paxton
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Posted: 22nd Jun 2004 15:45
Yay! I worked for the guy that made some of those Summer games titles. Actually I'm more interested in the Megadrive thing.

OSX Using Happy Dude
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Posted: 22nd Jun 2004 15:55
I dont see it being a success. With the C64 come with a keyboard etc etc ? What will it cost ? The games will just look too primitive now unfortunately...


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Van B
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Posted: 22nd Jun 2004 15:57
I doubt it's a serious piece of hardware - it's a little toy to plug into a TV and play some old games - they probably only included games that worked straight from the joystick to avoid conflicts.

Can't be any worse than my bro's PocketClive (moby phone spectrum emu) - that's a freakin nightmare to get going.


Van-B


The nature of Monkey was irrepressible!.
Karlos
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Posted: 22nd Jun 2004 16:06
www.commodoreworld.com appears to be the official site.

Looks like €30 which knowing marketing peoples conversions will be £30.

A little steep I think. Although it's only the price of one xbox or ps2 game and it will be a lot more fun.

I run a C64 emulator and still love the old games. The reason being is that they were written to be original and fun. graphics were secondary.

Ah them were the days

If it ain't broke - try harder.
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OSX Using Happy Dude
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Posted: 22nd Jun 2004 16:07 Edited at: 22nd Jun 2004 16:10
It would be nice if it could have (and use) all the old C64 peripherals - it would be tempting to go back to programming the C64 again...

Special Reserve did make one mistake in their item though - Sinclair was brought by Amstrad, and Spectrum games have been availiable to download on that strange phone of theirs. Sir Clive, has I believe, no longer anything to do with the Spectrum in any shape or form.


The place for great plug-ins and things.
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Karlos
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Posted: 22nd Jun 2004 16:11
I loved the c64 for programming. Led me nicely onto the amiga.

I miss the raster

I did manage to get pseudo 12 channel sound and about 128 sprites on screen. Those sorts of challenges were class.

If it ain't broke - try harder.
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Shadow Robert
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Posted: 22nd Jun 2004 16:13
let's hope it is enough success that Commodore can see about rereleasing an Amiga.

Pincho Paxton
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Posted: 22nd Jun 2004 16:16
Graphics weren't secodary. People were impressed by the graphics of the C64, and would still buy games with good graphics compared to the other games. People were impressed probably even more by the sound chip. Rob Hubbard could actually sell a game through music.

OSX Using Happy Dude
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Posted: 22nd Jun 2004 16:17 Edited at: 22nd Jun 2004 16:22
I've sent Tulip an e-mail about the C64 thing - lets hope that can read English...

Quote: "let's hope it is enough success that Commodore can see about rereleasing an Amiga."

Amiga Inc. is seperate from Tulip NL. Tulip, I believe brought the Commodore name (and presumably logo as well), and various other bits, whilst Amiga Inc just had the rights to the Amiga stuff (brought when Escom when belly-up).

Would be nice to see the Amiga again though. Its a real pain to program for though...

Quote: "People were impressed probably even more by the sound chip"

Indeed - SID & VIC were what made the C64...

Screen Address : 1024-2023
Colour Address : 55296-56295
4K Free RAM at : $C000-$CFFF
VIC at : $D000
Cant remember the memory adress for SID now Was it $D800?
ROM from $E000-$FFFF
BASIC Interpretor : $A000-$BFFF
Usuable memory (programs) started at $0800 (although there were quite a few spare bytes availiable between $0002-$03FF)


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
Pincho Paxton
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Posted: 22nd Jun 2004 16:20
Quote: "Would be nice to see the Amiga again though. Its a real pain to program for though..."



Amiga had AMOS! Very easy to program.

OSX Using Happy Dude
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Posted: 22nd Jun 2004 16:22 Edited at: 22nd Jun 2004 16:24
Try using Blitz Basic on it... That was awful

Anyway, I've sent an e-mail to Tulip; see if they can expand (preferably with technical details) on the report.


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Van B
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Posted: 22nd Jun 2004 16:29
SEUCK on the C64 was about the best thing ever done for it, but I did like coding on the C64 in basic because you have quite a lot of control. How I miss messing around with those mysterious registers! - you were never 100% sure what would happen, but we poked away regardless!.


Van-B


The nature of Monkey was irrepressible!.
OSX Using Happy Dude
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Posted: 22nd Jun 2004 16:42
Quote: "you were never 100% sure what would happen"

Mostly crash the machine, especially if you did something naughty to $0 or $1


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
Karlos
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Posted: 22nd Jun 2004 16:42
I remember blowing a few fuses.

Soft reset between pins one and three - now where's that paperclip

If it ain't broke - try harder.
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OSX Using Happy Dude
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Posted: 22nd Jun 2004 16:44
With the three C64's I eventually had, none ever blew a fuse...


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
Van B
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Posted: 22nd Jun 2004 16:58
Hehe, the paperclip trick - I remember my dad going nuts at me after he spotted me doing that!.


Van-B


The nature of Monkey was irrepressible!.
OSX Using Happy Dude
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Posted: 22nd Jun 2004 17:00
By the way, my second program on the C64 is availiable from my web site (with a whole load of rubbish from other people as well)... You'll need an emulator to run it.


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
Damokles
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Posted: 22nd Jun 2004 19:49 Edited at: 22nd Jun 2004 19:49
Emulator ? What for ?
My C64 Is still operational, and I also have a working Joystick (I know you think that such a thing can't exist).
See you in an hour, when my game is loaded (I have tapes )

- Mind the gap -
Dazzag
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Posted: 22nd Jun 2004 20:07
My parents are moving to Spain soon, and they have been chucking old stuff away. Imagine my annoyance to find they had dumped some fine old arcade type toys (remember Firefox and Scramble???). I was also extremely peeved to find they had *given* my (rather large) collection of toy cars to a neighbours kid (will probably sell them for a small fortune....). And a bit miffed my old teddy had been chucked too actually

But the absolute kicker was when they told me they had given my old Spectrums (48k rubber key classic and 1st 128) to the charity shop. Along with all my tapes (there were a *lot* of tapes)..... cry.... and any decent programming books..... whimper.....

After that, finding out they had given away the Atari ST and *all* the disks (lots and lots) I had for it seemed like but a small emotion to my numbed self.

I mean forget money, just damn sentimental value. I mean I program for a living and that's where it all started.

It was kinda interesting when my mum said "Oh, but I thought you didn't want your toys anymore?". I almost choked on that one. Luckily I couldn't talk at the time (on the phone) otherwise would have got myself written out of the will in no time.

Bloody parents. And the worse thing is that I've owned a decent sized house for 4 years now, and could easily have brought it all down here. Cry again

Emulators for me then.....

Cheers

Ps. If you happened to buy a Firefox arcade game in the last couple of months, probably from north wales, then undo it's screws and look inside it. Interesting suprise from about 1991 if I remember rightly. Just don't do it when anyone else is around.....

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Zenincanin 14
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Posted: 22nd Jun 2004 22:34
Why should I open it while no ones around?

Drums are a great responsibility... They aren't just for playing around with.
Mentor
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Posted: 22nd Jun 2004 23:57
LOL

Mentor.

PC1: P4 hyperthreading 3ghz, 1gig mem, 2x160gig hd`s, Nvidia FX5900 gfx, 6 way surround sound, PC2: AMD 1.2ghz, 512mb ram, FX5200 ultra gfx, stereo 16 bit soundblaster.
Dazzag
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Posted: 23rd Jun 2004 01:37
Quote: "Why should I open it while no ones around?"
Have a guess. Some small clues are I had just discovered the internet (well, ftp sites, gophers etc) at Uni. No-one really had a PC. I was only 18. Uni also had pretty good printers. When not at Uni I still lived at my parents, where nothing is private.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Zenincanin 14
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Posted: 23rd Jun 2004 02:00
What ever.

Drums are a great responsibility... They aren't just for playing around with.
empty
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Posted: 23rd Jun 2004 02:01
All those C64 stories... am I the only one here who owned a real computer at that time, an Atari 800 (and later 800XL)?

Play Nice! Play Basic!
OSX Using Happy Dude
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Posted: 23rd Jun 2004 02:39
You call that a 'real' computer??


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
empty
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Posted: 23rd Jun 2004 02:44
After reading my post again, I say yes, looks like I do that.

Play Nice! Play Basic!
OSX Using Happy Dude
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Posted: 23rd Jun 2004 11:09
An Atari 800 - ha. The C64 was the only real computer availiable at the time.


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
empty
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Posted: 24th Jun 2004 02:38 Edited at: 24th Jun 2004 02:39
Only 1 MHz, slow "datasette"... ok, the sound chip was better but the rest...

Play Nice! Play Basic!
indi
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Posted: 24th Jun 2004 04:52
spy vs spy / bruce lee / california games/ gateway to apshai / barbarian / wizbot / all great c64 games i really enjoyed.

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself
Shadow Robert
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Posted: 24th Jun 2004 05:24
Quote: "Amiga Inc. is seperate from Tulip NL. Tulip, I believe brought the Commodore name (and presumably logo as well), and various other bits, whilst Amiga Inc just had the rights to the Amiga stuff (brought when Escom when belly-up)."


true, but somehow if another company decided to release a new/old amiga Amiga Inc wouldn't be against it. after all they earn so little right now, hense why the Amiga Alpha is like our golden chalice

OSX Using Happy Dude
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Posted: 24th Jun 2004 11:06 Edited at: 24th Jun 2004 13:10
Quote: "all they earn so little right now"

Are they actually earning anything? At the moment it just seems all show and no substance.

Quote: "Only 1 MHz, slow "datasette"... ok, the sound chip was better but the rest..."

Very nice to program (only really beaten by the Acorn Archimedies & Risc PC).


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
pathfinder
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Posted: 24th Jun 2004 12:13
I still cant believe how the amiga fell. lol i remember laughing my ass off at Xenon on the pc. Took my mate round to look at a real game experience on the Amiga. Then another mate tried to show off his EGA screen. Lol so funny.
Phaelax
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Posted: 24th Jun 2004 13:46
Quote: "let's hope it is enough success that Commodore can see about rereleasing an Amiga."


I heard that a few guys from Gateway bought Amiga's properties. Last I heard, they didn't have it anymore.

"eureka" - Archimedes
OSX Using Happy Dude
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Posted: 24th Jun 2004 13:52
Bit behind the times aren't you ? Amiga Inc have the Amiga rights now... Gateway may have a few Amiga-ish things left, but if so, they wouldn't be important.


The place for great plug-ins and things.
There's the right way, the wrong way and the TCA way...
Shadow Robert
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Posted: 24th Jun 2004 15:16
2 Guys from Gateway bought it when they finally went bust after Comodore sold it on... that was back in '97 (hehee yeah just a tad behind the times)

Amiga Inc (based in Germany) are the people who now own it and are responsible for everything for the Amgia community.
Currently in development is AmigaOS 4.0 which atm no one is quite sure for the delay, but OS 3.9 is still selling faily decently on the Amiga One (converted Macintosh basically).

This is where Amiga Inc is making thier money, but it's only a very small and decidated group of hobbiests now that use it still.
I have been seriously considering getting a new IBM 605 PowerPC Processor and seeing about putting together my own Amiga One
could be kinda fun, but it's gonna have to wait until my

Athlon64 GameCube project is finished cause that's costing me big, but has been alot of fun. Especially sorting out the controller port PCI card + drivers ^_^

Gery
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Posted: 26th Jun 2004 02:11
hey sombody has the Zamczysko.d64 (or other sh*t serbian or romanian or ect) or wtf game? Its has a c00l intro, but the wersion of my computer has corrupted
zenassem
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Posted: 26th Jun 2004 04:24 Edited at: 26th Jun 2004 04:24
@empty,

I was an atari devotee as well. 600xl,800xl,65xe etc...

It had great features except that it was very tricky to program for. Since the $ale$ were with the c64, more time and effort was spent developing for it; then atari would get some second rate conversion. I eventually got tired of seeing great games on the c64, ruined on the Atari conversion, so I eventually purchased a C128.

I always enjoyed programming for the Atari. Player/Missile graphics anyone? I stil have all of my computers, and my compute! books and magazines.

Everyone else I knew who had a computer owned a commodore. It's funny we had the same arguments then as the arguments like blitz! vs DB. I was at a disadvantage because of the games with a Commmodore A-side and Atari B-side. I knew the programmers just got lazy witht the atari port.

Amiga mopped up the ST hands down!!! No argument there! i still have affection for both companies.

~zen


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