Buddy, you're not going to be able to make a massive multiplayer online rpg. Ever. Not on your own, and not with your current knowledge anyway.
MMORPGs require much more than just code and what not. They require servers that need constant updating, a good internet connection for those servers, and people who constantly keep the games rules in check and moderate everything. That will cost you dearly. And I mean money wise. Hundreds of thousands of dollars.
If you want to do it in Dark Basic Pro, good luck. A) DBPro uses Direct Play, which limits online games to 128 (or 256 players) per server. MMORPGS support thousands of players per server. B) DBPro was never meant to make MMORPGs. Without some sort of god like optimizing, you'd never get it to run at playable speeds. Now, I bet that seems like a lot of hard work. NO DUH! Programming games isn't a cakewalk. It never is, and it never will be. No matter what, you'll have to devote some time, patience, and skill to it, and you may never get the results you want. I should know, It's happened to me too (I started out with bigger dreams then I could actually pull off, and the after effects just about kicked me out of the programming world entirely, but I'm still here because I wisened up, and now I'm much better than before).
Quote: "what abt darkbasic? where can i find modeler, level editor and code editor for darkbasic. if i buy package include this: DarkBASIC Professional,DarkMATTER,3D Canvas Pro,Texture Maker,Cartography Shop 4,Geoscape3D then do i need to search for level editor, code editor and modeler? which package should i need to buy to make a rpg game."
Dark Basic and Dark Basic Pro are compilers (or interpreters in Dark Basic's case) and include their own IDEs, which you can use to edit the code. There are also several third party IDEs, which you can download for free, and will work for DB and DBPro. But they do not allow you to compile the code without the actual compiler.
For your modeller, 3D Canvas Pro is a modeller if you didn't know. For a texturer, Texture Maker will do. If you didn't know, objects need textures or else they dont have those pretty looking graphics you see in all of those other games in the world.
Cartography Shop and Geoscape are level and world editors. They will help you build your levels. In order to use Cartography shop though, you'll need to use models you've alread modelled. Geoscape just creates pretty looking terrains.
Dark Matter is a little model pack that supplies commercial quality models for use in your games. Thats it. Otherwise, if you have DBC, and not the enhancement pack, the enhancement pack comes with Dark Matter as well.
Quote: " i also found a website call Explorations 32bits RPG makers http://www.explore-rpg.com
i would like to make massive online RPG game. Does anyone have done online RPG game using darkbasic OR how hard using darkbasic.
Because Explorations 32bits RPG makers sound easy but only up to 10 players online"
Honestly, those click and drag game makers wont get you anywhere in this business, unless you're quite good at it, and no one knows you made your program in a click and drag program. Especially here, click and drag just shows laziness and lack of skill.
Now slap yourself in the face, hard. Wisen up, and aim lower. No one will be able to program an MMORPG until they're professionals. And that takes a long time.
If you dont have the patience for this sort of thing, you can stop now. Just get out of here, and stomp out your dreams, you wont get anywhere.
Sorry if I seem harsh, but people have to tell these kind of people the truth, and show them their errors. People showed me mine, several times (Rapscallion, would have to be the one person who showed me my errors, and I have to thank him for it).
Cheers,
Preston
Intel Celeron 1.3 Ghrz 512MB Ram NVIDIA GeForceFX 5200 128MB