Thanks CPU, I love to answer peoples' questions about Firewall
When I first began Firewall, I used Anim8or, like many beginners who start with DB. I used Anim8or for about 6 months, then I gave in and bought Milkshape. I remodeled all of the robots in Milkshape, reducing their poly count and improving the appearance. I always used the free version of LithUnwrap to texture my models, a great package, especially considering it is free! Now for 2D work...I actually used a very old version of Corel Photopaint, from 1993; over 10 years old! The specs for it are hilarous: 4 MB RAM, 386 processor, Windows 3.1
It works pretty well, except once in a while it freezes the computer when I try to save it: very very annoying. It happens about every 50 times I try to save. Oh well, better than buying a new package...
To tell you the truth, I never thought Firewall would be such a big game. I started it last April just to see if I could make a game better than Gridz (a very old RTS for the Mac, it is sort of 3D, but has pathetic control for an RTS). Now I laugh at Gridz when I play it once in a while. Firewall started with spheres as posters, cubes as hackers, and cones as wreckers. They moved around on a grid and built posts and wreckers destroyed other robots by running into them. I got the basic controls and intelligence perfected, then created simple models for the posters, hackers, and wreckers (the Basik robots are actually those robots
) I then got the basic computer intelligence down, then added some front end menus (the first versions of Firewall had 2D menus). Then I added drones, bases, and more robots. I just kept adding features like more robots and better intelligence. I then switched to a 3D front end, and kept adding features until I am where I am now. Almost ready to publish
. I never thought I would create a program over 10,000 lines long!
To make a good game, just perfect the basics, then add features until it appears complete...and make sure to get feedback from people who are experienced at playing games, like the great people on this board who have helped me perfect Firewall.
One more thing: make sure to finish one task before starting another. Otherwise you have many things left unfinished and it gets really stressful.
Good Luck, and Thank You
Xander Moser of Bolt Software
Firewall: Your Computer's First Defense - Real Time Strategy game
[href]
[/href]