Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
robo cat
20
Years of Service
User Offline
Joined: 23rd Feb 2004
Location: In a cat litter tray, near you...
Posted: 6th Jul 2004 21:00
Here is a 3D Clock.

The code is remarked so that you can see how it works.

It's designed for DBPro as it can be run in a window but it should work in DBClassic, although I haven't tried it.

It runs by your system clock so it will only be correct if your system clock is.

Here it is



Please tell me what you think
TooNRPG _dot_ tk
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location:
Posted: 6th Jul 2004 22:14

Sweet, one problem, dosent run in dbc...
The problem is this line

It dosent recognise the syntax. I took that line out tho and it does something really strange, LoL

=-D
robo cat
20
Years of Service
User Offline
Joined: 23rd Feb 2004
Location: In a cat litter tray, near you...
Posted: 6th Jul 2004 22:27
Thanks for the reply

It works fine in DBPro.

Assuming that DBClassic has the same "zrotate object" command (I think it does) it might not like the syntax because the commands are on the same line separated by " : ".

Try this code in DBClassic:



Does that work in DBClassic?
TooNRPG _dot_ tk
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location:
Posted: 6th Jul 2004 22:29
Nope, still those 3 lines

Sytax error - Unrecognised parameter, i tried that earlier...

=-D
TooNRPG _dot_ tk
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location:
Posted: 6th Jul 2004 22:31 Edited at: 6th Jul 2004 22:32
zrotate object [number],[z]
so it should work, no idea why it dosent...

By the way why isn't there an edit button
Oh yeah, its in the bottom left *edit* LoL

=-D
Cr4t3r
21
Years of Service
User Offline
Joined: 28th Oct 2003
Location: Portland, OR
Posted: 9th Jul 2004 04:38
It doesnt like the -hang#, so make it WRAPVALUE(hang# * -1). Works fine that way.

I do not feel pain; only the lack of a controller.
spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 9th Jul 2004 07:47
Here's a version I did about a year ago that rotates the hands in a different way by offsetting the limbs.




Boo!

Login to post a reply

Server time is: 2024-11-23 12:31:51
Your offset time is: 2024-11-23 12:31:51