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3 Dimensional Chat / Creating Limbs

Author
Message
wargamer
23
Years of Service
User Offline
Joined: 7th Jan 2003
Location: United Kingdom
Posted: 13th Jul 2004 01:05
I'v been creating and modifying some tank-type models using LithUnwrap and want to rotate the turrets in my DBPro program. However, the models have no limbs (I had though that LithUnwrap 'groups' would map directly to limbs but that isn't the case. Is there any way of creating limbs that DBPro recognises within this type of package?

I'm also using anim8or.

AMD Athlon 1600+, 512MB, GeForce 3

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