Quote: "That i don't understand
Far Cry has millions of polygons, newest DX9 effects, dynamic LOD system and still everything runs so smooth."
FarCry's on-screen polycount maxxes at 580,000 on Max Detail.
What looks like millions of polygons is actually purely Normal Mapping Shaders which as I've said a number of times before are basically the 'Hello World' of for Shader Developers.
It might appear to have the newest Dx9 Effect, but they're all textbook examples. Hell I wouldn't be surprised to learn that the entire shader library were all lifted from the NVSDK 5.0
Dynamic LOD is not difficult; You want to achieve that in DBP you would have to do it the manual way with an Index Octree in an Array and a Mesh Memblock, but that said that is no different to how you'd do it in DirectX.
Quote: "I never saw that good graphics in any DBP game...
Can you show me an example that looks as good as Far Cry?"
Just because you haven't seen it doesn't mean it isn't possible.
And I could, but no I won't. I would just suggest you keep your eyes peeled on the technology demo's trickling out right now.
Quote: "(in my opinion Far Cry looks as good as Half Life 2 )"
Then your blind. Half-Life 2 's Source 'Material' Shader Engine give users the ability to give subtle atmosphere to your levels; There is NOTHING subtle about FarCry's Shaders.
You only have to watch the 10minute DirectX9 Effects runtime of Half-Life 2 's Material Engine in action to see that FarCry lives upto it's name in the fact that it is a FarCry from a complex or great looking game.
Quote: "-super graphics"
The graphics are guady an over-used tripe... Unreal Tornament 2004 is actually far harder to recreate in DBP (and looks a hell of alot better!!)
Quote: "-good AI"
That is a joke right?
Quote: "-outstanding physics"
Another joke?!
Quote: "-Good gameplay"
It's a flippin' FPS, they all play the damn same. The only difference is in the control reaction. Quite frankly nothing comes close to Quake3 in control feel// but then that's an opinion.
Quote: "-boring story"
That's suppose to make it good?!
FarCry is quite frankly one of the most boring games i've ever had the god aweful misfortune to play and is nothing more than a game made purely for Benchmarking graphics cards.
As a game itself it impressed me about as much as a squirrel.
You want an example of a game just quite frankly not possible in DBP's current state...
S.T.A.L.K.E.R. (now
THAT is a good looking game)