I plan to at some point - but anyone trying to flog their first game needs some attitude adjustments, it takes a while to learn DBPro enough to produce a sellable game - so all these team requests that promise the earth are made by people with little experience. In fact, the people who've made the most money rarely post, like the creator of StarWraith and that driving test app (which is very successful in the mainstream - a good example of utilising a gap in the market).
In comparison to other indi communities, I'd say we produce very good stuff and a lot of it would'nt look out of place as a budget title, like £10 - I doubt many of us could realistically charge much more than that.
Van-B
Muhahahahaha.