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The 20 Line Challenge / fur challenge?

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Sam Cameron
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Joined: 26th Dec 2003
Location: 0,0,0 I\'m the center of the world !!!
Posted: 15th Jul 2004 23:49
hello people I would like to comment if it's interest to make a challenge to make a code for simulate fur with and without any texture, only coding in DBP, someone interest?
The Dark Padawan
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Joined: 5th Aug 2003
Location: USA!
Posted: 16th Jul 2004 05:17
Wrong Thread!
Try Team Requests

"Nintendo GameCube is the best"
"I'm back! and Darker than ever!!!"
Sam Cameron
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Joined: 26th Dec 2003
Location: 0,0,0 I\'m the center of the world !!!
Posted: 16th Jul 2004 06:03
I'm not looking for a team, I'm looking for competition
Damokles
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Joined: 28th May 2003
Location: Belgium
Posted: 16th Jul 2004 07:07
If I understood it right, you ask somebody to make something for you.
But disguising your request in a competition ?


- Mind the gap -
Sam Cameron
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Location: 0,0,0 I\'m the center of the world !!!
Posted: 16th Jul 2004 07:46
I thought this is a section of challenge, excuse me if I'm wrong,I don't want the people make something for me, but I think this could help very much to the DarkBasic Community cause we could use the codes from this contest for another projects, anyone my apologies if someone felt bad for my post ... (or afraid he he he )
JerBil
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Location: Somewhere along the Z axis...
Posted: 16th Jul 2004 11:10
Obviously, we need a challenges forum. Sam, that's a great challenge, by the way.

-JerBil
Van B
Moderator
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 17th Jul 2004 01:25
If anyone is planning on trying but does'nt know where to start...

Make multiple instances of your object, gradually scaling each one - ghosting it and fading it out as you go.

That should give you a strange glow around the object - then you make a hair texture by using mainly dots and squiggles - you can even animate the hair by offsetting the extra objects. If you did it on a head with minimal polygons I imagine you could make quite a neat little effect.


Van-B


Muhahahahaha.
Van B
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 17th Jul 2004 02:48
Had a go

Dunno how usefull it'd be in a game or anything, but my sphere's got some fuzz.



Van-B


Muhahahahaha.
Sam Cameron
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Joined: 26th Dec 2003
Location: 0,0,0 I\'m the center of the world !!!
Posted: 17th Jul 2004 03:47
very impresive code Van B, I think could be very interest if someone more make another codes for try to get the best fur code, congratulations Van B.
Sam Cameron
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Joined: 26th Dec 2003
Location: 0,0,0 I\'m the center of the world !!!
Posted: 17th Jul 2004 04:55
Hello again, I was looking in internet for techniques for fake fur and I find this:



as you can see this is a similar technique for fake fur but in OpenGL, the good thing is in the website:

http://markus_ilmola.tripod.com/fur.htm

there is the source code, with the models, textures, etc ... and you can see how he did it, so maybe we can try to put this model and texture into DBP,should be possible, right?

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