I have no problem in DB Classic, that is what I am using for Firewall. On my 1 ghz computer with 256 MB RAM and 64 MB video I usually get about 30-40 fps, with about, oh, 100 objects on the screen. Say, 10 robots with 300 polys each, 20 posts, 2 bases, 30 lights, 10 ammo, 12 shadows, and 10 thrust objects. That is altogether about 6,500 polys.
That is just on the screen, though. There are usually at least a thousand objects existing at once, but most are hidden, like explosions and debris that are only shown when they need to be.
What is your fps? 40 is pretty good, if it gets below 20 that is considered sort of slow.
In Firewall, I check every object to see if it is in the screen. If it is not, I hide it. If it is, I show it. It did speed it up a little.
Xander Moser of Bolt Software
Firewall: Your Computer's First Defense - Real Time Strategy game
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