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DarkBASIC Discussion / anyone help with 3d particle effects

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Flames DB
21
Years of Service
User Offline
Joined: 10th Dec 2002
Location:
Posted: 19th Dec 2002 18:05
hi i want to implement the particle effect of fire and smoke as if a 3d object eg car was on fire. but dont understand how people create particle effects, please help
thanx
if you dont attempt to test your ideas, you'll never be sure if your program works better.
UberTuba
21
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Brittania
Posted: 19th Dec 2002 18:50
It is simple. You need to create a plain for each individual particle. then you texture it and position it. Also each loop you must make sure the plain s facing the camera. THere are no in built particle commands in db, so u have to use dbproto get anything like the number of article you need withougt the game slowing to a halt

Life is a terminal disease.
You never survive it.
TheNVS
21
Years of Service
User Offline
Joined: 25th Oct 2002
Location: United States
Posted: 19th Dec 2002 23:25
look at
http://www.darkbasicpro.com/apollo/view.php?t=1678&b=10
i would like to help other people but you guys wont see me on the forum for a long time. but i am still programing in darkbasic.

THE TRUTH IS OUT THERE!

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