Im trying to make a movie with blender. I have the story line and stuff figured out, built a lot of the models, and got the first scene rendered. However, in the second scene, i have the pilots of a space ship(robots) rolling around, pressing buttons, and other stuff. This is where I found a bug or something im doing really wrong. If you have too many keyframed objects, it seems like either the objects suddenly start rotating for no reason, or scale for no reason, or move for no reason(depending on what kind of keyframe i choose). For example if I choose loc, rot for the keyframe the objects start rotating weird after a while and if I choose loc, rot, scale the objects start scaling for no reason later on. Any one else experience this or know how to fix it?(im using Blender 2.33a)
See a pict at www.geocities.com/Blenderpcts
you will have to right click and save it.
Am I an Idiot...or is everyone else just really smart?
i am foonman305