hi guys,
For the last 2 days i'm working on a simple deathmatch game. I've seen alot before but they where eeeh.. well the psyhics of the player where good but the A.I.
. And I'm trying to make some good A.I. . What ive created sofar is a simple map with 2 diffrent items ( ammo, health). The players try to kill eachother, but if they have no ammo then they are going to get ammo. Same with health. I haven't made yet the killing animation for the characters, so if one get killed he is just spawning some where in the level, working on that..
If i let the players play against eachother the result is everytime different. So I think that i've made some
SIMPLE A.I. I'm planning to make them think much further than only, "need ammo", "need health" etc. But that is work for the future
Have a look at the video i made, seen from above. The game speed is way too high but i've already fixed that, but ive made the video before i fixed it, so don't care about the speed. Just look at what they're doing
video zipped, 2.1 mb
http://www.nuclearpublishing.com/hosting/emperorbaal/files/movie.zip
[b](rightclick, save as )
http://www.geocities.com/darkbasicgast/upload.JPG
[b](rightclick, save as )
cheers,
syntax error??? it isn't an error, it is a feature