Thanks for the feed back.
Quote: "Glad to see your doing graphics last that means gameplay, gameplay & more gameplay "
yeah, I'm trying to make the game as fun as I can. after the beta I'll start programming the real AI which will allow you to sneak up behind a tank, as long as you stay out of it's fov, but if you start to shoot it, it'll be able to tell where the missiles are coming from.
Things like the shoot rate, shoot speed, how much damage the bullets give and lots of other fun variables are in an external txt file so after you try the beta, you can see how what happens when you double the shoot rate or increase how much impact force the missiles have on tanks.
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Specs: Sony VAIO Laptop, Windows XP, P4 2.8Ghz, 512MB RAM, ATI Radeon 64MB video memory, DBP Upgrade 5.3.