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Program Announcements / Dedicated Multiplayer Server on Premium 10mb/sec lines for $6!

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John Y
Synergy Editor Developer
22
Years of Service
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Joined: 4th Sep 2002
Location: UK
Posted: 29th Jul 2004 00:26
DigitalOmega.Net and GeeHost.Com are proud to bring you an affordable and professional multiplayer service for DarkBasic Classic and DarkBasic Professional.

Price: $6 per 2Gb of bandwith

Catches: None, no time limits, no hidden charges.

Service: Your own copy of our server software running on a top spec server in one of the world's best datacentre's.

Features:
Fast TCP based communication (only the data you want sent is sent)
Optional encryption (no extra cost!)
Support for 1024 players
Support for 1024 rooms
Create rooms, delete rooms, join rooms and leave rooms

Included:
Small dll with full redistribute rights
DarkBasic include file so you can develop straight away
Your own copy of our server software running on a top spec server
Bandwith usage control panel
Telnet access to your server (for testing etc)

Technology:
2.4Ghz Intel processor
1024Mb DDR RAM
Red Hat Linux Enterprise Edition
10mb/sec uplink

Data Center
Cisco Certified Network
Cisco 6500 series distribution routing switched
Cisco 6500 series aggregation switches for customer access
Juniper M20 border routers
OC48 SONET Ring - SBC
OC48 SONET Ring - Time Warner
OC48 SONET Ring - XO Communications
OC48 SONET Ring - MCI
OC48 SONET Ring - Looking Glass
OC48 SONET Ring - Broadwing

Backbone Carriers
1 Gbps Direct Fiber - UUNET
1 Gbps Direct Fiber - Time Warner
2 Gbps Direct Fiber - Level 3
1 Gbps Direct Fiber - Verio
1 Gbps Direct Fiber - Global Crossing
2 Gbps Direct Fiber - AboveNet
2 Gbps Direct Fiber - Sprint
1 Gbps Direct Fiber - AT&T
1 Gbps Direct Fiber - nLayer
T3 and T1 Access - EPGN
T3 and T1 Access - SBC
T3 and T1 Access - Time Warner
T3 and T1 Access - XO Communications

Demo:
We have a chat room program we developed using the dll, that was made in 5 minutes. You can download this from Http://www.DigitalOmega.Net/Server/Demo.zip

More Information:
For more information regarding our service, and renting a server then please visit Http://www.DigitalOmega.Net/Server/ Your server will be set up within 24 hours of purchase, we will email you when this has been done along with details on how to get the best out of your server and example code.

Turoid
21
Years of Service
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 29th Jul 2004 00:38
runtime error 9702 - DLL does not exist at line 90..

anyway this looks very great !

syntax error??? it isn't an error, it is a feature

John Y
Synergy Editor Developer
22
Years of Service
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Joined: 4th Sep 2002
Location: UK
Posted: 29th Jul 2004 00:44
Turoid
21
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 29th Jul 2004 00:48
yes working now, im now in the room

syntax error??? it isn't an error, it is a feature

David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 29th Jul 2004 06:23
I know it's a common dll, but what happens is winsock isn't on a target machine?

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
Eoin
22
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Joined: 3rd Sep 2002
Location: France
Posted: 29th Jul 2004 16:56
I'd ask DarkRider he's the person who programmed the dll

Anyway, a little update : Pic from the datacenter

You can see the servers dunno the ones that I own, and under the racks you can see the cisco routers and firewalls
John Y
Synergy Editor Developer
22
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Joined: 4th Sep 2002
Location: UK
Posted: 30th Jul 2004 05:44
If there is no winsock then you get the dll does not exist error, there are some functions in the include to check and copy it over if need be.

Eoin and I are proposing a free system where you can have up to 3 players with NO other restrictions for people wishing to start off multiplayer in their games.

Does anyone have any comments/ideas regarding this?

DarkSin
21
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Joined: 23rd Jul 2003
Location: Under your bed
Posted: 20th Aug 2004 16:24
Looks really good, I'll have to try it out some more to check it fully out. Will post later on how it went.


DarkSin
21
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Joined: 23rd Jul 2003
Location: Under your bed
Posted: 20th Aug 2004 16:32
Worked well, mind showing us some example code of how you exactly connect to the system? I am assuming you need a special key also to enter the system right?


dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 20th Aug 2004 18:12
dont think so, i assume hes going for the free no sigh up, like most fps games approach apposed to nuclear glors way, i much prefer this method

John Y
Synergy Editor Developer
22
Years of Service
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Joined: 4th Sep 2002
Location: UK
Posted: 20th Aug 2004 19:50
You don't need a key, because we are renting out a copy of the server to you, so as long as you keep your unique ip and port private your fine.

The commands are:
status = Server Connect(port$,ip$)

Server Disconnect

Server Send data$

data$ = Server Receive()

Server Enable Encryption / Server Disable Encryption

Server Set Name name$

Server Make Room room$

Server Delete Room room$

Server Join Room room$

Server Leave Room

dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 20th Aug 2004 20:15
is there a list rooms command?

John Y
Synergy Editor Developer
22
Years of Service
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Joined: 4th Sep 2002
Location: UK
Posted: 20th Aug 2004 20:34
Yes, basically, the server supports commands alongside the db commands which you have to process your self.

You have to use the Server Send command, e.g.

Server Send "getRooms"

The TPC will then receive and buffer firstly the room amount, and then each room name e.g.

2
room1
anotherroom

so you can use the room amount in a for loop etc.

David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 20th Aug 2004 20:42
Quote: "Eoin and I are proposing a free system where you can have up to 3 players with NO other restrictions for people wishing to start off multiplayer in their games."


I'd certainly be interested.

It'd help me start off with the code.

At the moment I'm using DBP's internal multiplayer, but if this cut down version is released I could have a player around.

As for the full verion, is that $6 one off for 2gb bandwidth?

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 20th Aug 2004 22:07
yea, i think the more you pay the more bandwidth you get, atlest if you get no players your bandwidth will still remain :-P

David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 20th Aug 2004 22:19
So, does the bandwidth add up, or is it for $6 you get a one-time capacity of 5gb?

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 20th Aug 2004 23:04
no you pay for it once, and you get 2gb of bandwith if players use the badwidth it goes down, if they dont you still got 2gb, if you run out you buy some more else they wouldent be able to play, simple as that

JokerZ
AGK Silver Backer
20
Years of Service
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Joined: 2nd Jul 2004
Location: Perth, Western Australia
Posted: 21st Aug 2004 00:28
DarkRider,
is it possible to host other services at your datacenter as well?
In particular I'm looking at a co-lo that will allow/provide me with a unix host, shell access, http services, php and mysql (and perl) access. The 10Mbit uplink could be problematic and it would be better to have 100Mbit, but hey, it all depends on whats available.

if you have something you can offer send me an email, just click the link below.

Everything happens for a reason
DarkSin
21
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Joined: 23rd Jul 2003
Location: Under your bed
Posted: 21st Aug 2004 08:06
This could actually be very handy for me . I was looking at nuclear glorys multiplayer but it really didnt fit my needs, your setup actually seems to fit my multiplayer needs. Ill probably give it a run in a few days...


John Y
Synergy Editor Developer
22
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Joined: 4th Sep 2002
Location: UK
Posted: 21st Aug 2004 21:41
David T:

You pay your $6 and then your server is set up within 24 hours. Your server will then stay online until the end of the world or you run out of bandwith.

Everytime you use the server the amount of bandwith you used sending data (which is going to be incredibly small) is taken from the 2Gb amount you have.

JokerZ:

I am the programmer, you should ask GeeHost, aka Eoin about any hosting questions.

DarkSin:

Excelent, I hope it does fit your needs

Ilya
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Joined: 10th Aug 2003
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Posted: 22nd Aug 2004 14:35 Edited at: 22nd Aug 2004 14:44
How long untill it's developed and will the free and payed plans be relesed at the same time?

And if you used 100 bites per second, you would use a little less than 259.2mb per month(if you used 100 bites per second all month).

And for the free plan, 3 people a room, or 3 people total?

P.S DB multiplayer commands are far too confusing to use. This looks and probably is very easy.

And: Can you make a mmorpg(not that I can) with this(would the servers be OK)?

John Y
Synergy Editor Developer
22
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Joined: 4th Sep 2002
Location: UK
Posted: 23rd Aug 2004 03:02
Ilya, it's out right now.

We are still thinking about the free service, but we are thinking maybe changing it to you have to pay 2Gb, but if you have less than 4 people online then your bandwith is not deducted.

Yeah, the commands are incredibly easy.

Once command, and your connected, compare that to the DirectX stuff

You can make what you want, up to 1024 players, but we could do a custom version of virtually any number.

Ilya
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Joined: 10th Aug 2003
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Posted: 23rd Aug 2004 07:45
Ok.

Philip 1337
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 16th Nov 2004 22:55
This sounds good,

my question is, how do I know how much bandwith is left?

outSync
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Joined: 23rd Aug 2003
Location:
Posted: 18th Nov 2004 04:16 Edited at: 18th Nov 2004 12:19
I would be interested in pursuing this, but I would definetly want to be able to test it before I lay any money down.

Definetly interested, but when I tested the demo, I got a timeout error. I'm on sattelite, so is this a problem? If you could please answer some of these questions, you would probably win me over

"If you are wise, you will fear me. If you need me, I'll be playing with my teddy bear." - Garfield

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