Quote: "I dont think he will release the source as its no nag non crippled
shareware,what does it matter anyway if the tsx is on so many peoples machines? "
I don't think so either, but it'd be nice to have it. One of my goals is eventually to create a .cob/.x to .dbo converter. While .x probebly isn't the best format to learn from(as it's complex), it's better than nothing.
Quote: "Do you know of a method to get deformations to export properly for use with DBP?"
To get an animated model out of Truespace with TrueX there are two things you need to do.
1.) You must make sure you have combined your object using the object combine tool. If you glue your object together, something will get messed up because the animations will only effect the main part of the hierachy.
2.) Make sure your export settings look like this.
Not really sure if that anwsers your question, for that's just how to export your model. Best to just mess with the settings a little bit.
Come to think of it. Before the summer ends, I'd like to have built that DX/.cob-> .dbo converter.
A book? I hate book. Book is stupid.
(Formerly known as Yellow)
