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Work in Progress / Last Half of Darkness

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billy777
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Posted: 4th Aug 2004 23:36
Its still an early beta - im using animated compressed video sequences and I need people to test to make sure the animation plays back correctly. Ive had some computers not show the animation sequences due to a possible missing codec.

Please help me by testing this program here (screenshots and early demo):

http://www.lasthalfofdarkness.com/newlasthalf.htm


Its sorta big at 36MB - so you probably dont want to mess with it if you have dialup?

Thanks
Bill
Hawkeye
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Location: SC, USA
Posted: 4th Aug 2004 23:43
*says to self, "looks intresting." me clicks link and gets blown out of seat*

Dude! Those screenshots look awesome! You have some serious cool issues, man... My DSL is only getting about 35k now (AARRRGGGG!) but I'm downloading now... Can't wait!

~Hawkeye
Grismald
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Location: France
Posted: 5th Aug 2004 01:16
very nice demo man, i love the creepy atmosphere!
It works fine on my comp, apart from a few weird screens when the vids are starting.
Other than that, great start, i'm looking forward to seeing some progress on this project


Team EOD : Programmer :: 3D artist
Sam Cameron
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Location: 0,0,0 I\'m the center of the world !!!
Posted: 5th Aug 2004 01:25
it's nice, no problems here, I remember the 7th guest game, but this is how old? 10 years ago? I think it's too much, you're using very old technology when you could use 3d or dinamyc game play, cause I think this kind of games are very statics, sorry, but it's my opinion, anyway I like, keep on it.
billy777
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Posted: 5th Aug 2004 01:44 Edited at: 5th Aug 2004 01:44
Grismald: Thanks for taking a look - what weird screens do you mean? some white flashing when first starting up the game? or during the game? Does full-screen animation work ok (when moving upstairs, etc.)?

SamCameron: Thank you too. Yes it's a little static. I plan on adding some dynamic 3D action too. (such as the dungeons beneath the house) But I've done it this way because I cant seem to get the quality of graphics I want in a "real-time" rendering environment. (shadows/lighting, smooth surfaces, etc.)

Thanks
Bill
Hawkeye
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Posted: 5th Aug 2004 02:25
Ooooooo... Ahhhhhhhh...

Way cool. Is it gonna be a Myst type game with fiendish puzzels and traps, or something else? Either way, it's cool. Way cool. You gotta love them transitions effects!

Pretty creepy, as well... All you need now is some bleeding walls and misty fog to complete to picture

Can't wait to see what you make out of this...

~Hawkeye

btw, I just had a thought as I was typing this... Someone needs to make a gothic horror/survival horror/DOOM/general all around creepy game contest... You could make little dancing zombie/flaming skull screensaver prizes, as well... hehe, that's pretty good! TCG should try it sometime...
billy777
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Posted: 5th Aug 2004 02:59
Thanks Hawkeye! Glad you like it. Yes it will be like Myst sorta with puzzles.

I appreciate you taking a look - I guess it worked ok, huh? My main concern is that the full-screen animation works ok (like when you walk upstairs)

Thanks again.
Bill
teh game wiz
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Posted: 5th Aug 2004 03:50 Edited at: 5th Aug 2004 03:52
okay... very scary, even made me jump at one point. i used to have loads of these type of games and this one is very good. cant wait for the full thing.

i didnt have any graphical problems.

Hawkeye
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Posted: 5th Aug 2004 05:23 Edited at: 5th Aug 2004 05:28
alRIGHT! A gothic horror spin on Myst... Gotta love it!

Yeah, the animation was fine. It was just a little bit stuttery (this was on the opening staircase thingee.) I think the framerate was just a little bit down there, causing the skipping... But it's nothing to worry about, it looks fine.

A minor suggestion, though... You need more than one piece of music. That sudden jump 2-3 secs in getts repetive after 1/2 dozen rooms or so... You don't need anything major, just some wispy chords kinda floating around... btw, what do you use to make your music? I'm always looking for new toys...

btw, my pc specs are:
AMD Athlon XP 2800+ 2.08 GHz
NVIDA GeForce 4 MX
512 megs of DDR SDRAM

If I get a chance, I'll see how it works on my other PC... Might take a bit though, I don't have a LAN setup or anything

~Hawkeye

[EDIT: forgot to close my italics... lol]
Nemesis_0_
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Location: Canada
Posted: 5th Aug 2004 06:18
IS THAT IN DB?!?!

~*~ Life Is Temporary, Gaming Is Eternal ~*~
bartlett
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Location: United Kingdom
Posted: 5th Aug 2004 06:44
That is extremley impressive, I like it! Looks dead scary! I think its good because there are lack of horror games about these days.
billy777
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Posted: 5th Aug 2004 06:59
Thanks game wiz, Hawkeye,Nemesis_0 and Bartlett for taking a look!

Yes the music needs to be less repetative - i didnt make that music - it was made by a friend (not even sure if it will get used in final)

Yes this is done in DB.

Demo and screenshots here:

http://www.lasthalfofdarkness.com/newlasthalf.htm

Thanks
Bill
sspike dudley
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Posted: 5th Aug 2004 22:39
congrats on a great looking game you have inspired me to get back to making my adventure/puzzle game the animation was good but going up the staircase hangs a bit then jumps forward a few frames, i like the torn paper bit in the inventory but it semms that some of the contol points are a little off on it but i know it is still in a WIP stage
thanks for sharing
robo cat
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Location: In a cat litter tray, near you...
Posted: 5th Aug 2004 23:15
Very nice looking game. The smooth transition between some sections is very cool. Putting the ingrediants list together is very good. Overall, a fantastic looking game. Keep it up.
billy777
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Posted: 6th Aug 2004 01:46
Mister Mold Rat, Sspike dudley and Robo cat : Thanks for taking a look and your comments. I appreciate it!

Bill
Nemesis_0_
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Posted: 6th Aug 2004 01:48
Since that is in DB U ARE MY HERO!

~*~ Life Is Temporary, Gaming Is Eternal ~*~
Mind Storm 101
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Posted: 6th Aug 2004 01:51
lol, *copy past all the comments above here*

What did u make thoes clips with?

"Think what you like, You'll all be mine in the end."

[href]www.DotBinary.dbspot.com[/href]
BearCDPOLD
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Location: AZ,USA
Posted: 6th Aug 2004 15:18
That's pretty awesome!
The animations I saw only ran in the foyer and when you came into the room and you say the dead dude in the chair and the scary lady get blown apart, I'm guessing. Of course there's still the jumpy staircase, but other than that everything ran quite fast. Can't wait to start figuring out what to do with that ingredients list.

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!
Phaelax
DBPro Master
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Location: Metropia
Posted: 6th Aug 2004 15:28
Db can do that?

*downloads demo*

*1 minute and 4 seconds later, runs demo*


Doh. So really it's just a bunch of pre-rendered pictures?

"eureka" - Archimedes
walaber
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Location: Los Angeles, CA
Posted: 6th Aug 2004 18:02
ran well for me, except sometimes a strange flash between scenes where the colors were all messed up (it looked like a 16-color version of the image, and lasted for maybe 10ms).

otherwise nice interface, smooth presentation, overall very nice.

and the art was beautiful of course

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
WoW is WOW
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Posted: 6th Aug 2004 20:49
what did u use to make models and level? DB or DBPro?
Nicest thing I have ever seen.
sspike dudley
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Posted: 7th Aug 2004 02:39
rpg_freak there are no levels these are all prerended scenes and animations where he has just added hotspots in DB for the interactive bits, this can be achived by adding a plain that when clicked loads up the next image
Mind Storm 101
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Posted: 7th Aug 2004 07:18
Or simply mouse cords

"Think what you like, You'll all be mine in the end."

[href]www.DotBinary.dbspot.com[/href]
billy777
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Posted: 9th Aug 2004 04:13
Thanks for the comments! - yes it pre-rendered pictures - I needed to do it that way to get the quality of shadows and lighting i needed - however - some real-time 3d rendering will be added to the dungeon area under the house.

Thanks
Bill
gothboy 101
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Posted: 9th Aug 2004 04:55
it need to be more scary/gothic so i can get scared and be like
is anyone there then i here something and freak out right now its just creepy but looks like an awsome game if you want i could give you some freaky pictures to model for youre game

Dragonseige
General X
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Posted: 9th Aug 2004 05:41
dude, I like the title, LAST HALF OF DARKNESS, also the shot of the dea head on the plate!

Artistic genuiSssssss!

mama

*runs to toilet*

think once play twice sleep third
FoxBlitzz
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Posted: 9th Aug 2004 05:46 Edited at: 9th Aug 2004 05:47
It wasn't as scary as I had hoped, but everything plays nicely. On my computer, the video is a little jumpy in terms of framerate, but that's ok.

When I only thought there were the two scary video things (Skeleton in the chair, Strange lady turns into bats and flies away), I saw another one when I was in the dining room. The strange lady appeared again, and it kinda made me jump.

HP Pavilion | Intel Pentium 4 CPU 2.40 GHz
512 MB Ram | NVIDIA GeForceFX 5600 AGP, with 256 MB Ram
chilledoutjohn
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Posted: 9th Aug 2004 06:01
woah, that was awsome, D (the first one) and MYST are some of my all time faviourite games i like the whole "B Movie" style to it with the music and the whole look had me a bit edgey, if anyones never played D, play it! after youve played this game obviously

awsome work
Dot Merix
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Posted: 9th Aug 2004 06:15
Fantastic.

- Merix
Reaperman
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Location: Kent, England
Posted: 9th Aug 2004 06:39
I have to say young man that this is an excellent start to your game.
I sincerely hope that you will persevere with it and not let it fall by the wayside.

The graphics are aimed just right, and apart from more music/sound FX and the odd spot 3D animation within the pictures, the game should become one of the community’s better achievements in DB.

You deserve a pat on the back for this, so well done, and keep up the good work.
billy777
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Posted: 10th Aug 2004 23:51
Thanks again for all the comments people - I appreciate all those who have taken a look - Please let me know if it does not work on anyones system.

Bill
Vues3d on Kalimee
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Posted: 11th Aug 2004 18:37
Hi there!!!
Tried your demo & all was fine!!
Great atmosphere & nice effects!
Very good work!

Guido
http://www.vues3d.com
spooky
22
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Location: United Kingdom
Posted: 11th Aug 2004 20:26
Very nice indeed. No graphic problems whatsoever. A bit too much like 7th Guest and 11th Hour though, so hopefully rest of game will diverge a bit. At least make the mansion layout a bit different!

Bet you can't come up with puzzles as devious as in those two games though! They had me stumped for months.


Boo!
billy777
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Posted: 14th Aug 2004 01:28
Vues3d on Kalimee: Glad you enjoyed it!

spooky: It wont be quite like 7th guest - This will be more inventory based puzzles.

Thanks for trying it out and all the comments.
Bill
M00NSHiNE
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Posted: 14th Aug 2004 04:14
Did you know that there was an old static horror adventure game like this that was shareware a few years back? It's name? The Last Half of Darkness...

billy777
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Posted: 14th Aug 2004 04:48
M00NSHiNE: Yes - that is my game - It's a re-make using new technology.

Thanks
Bill
Mind Storm 101
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Posted: 14th Aug 2004 09:28
Backfired, Wow, thats a kick in the balls

"Think what you like, You'll all be mine in the end."

[href]www.DotBinary.dbspot.com[/href]
Hawkeye
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Posted: 15th Aug 2004 00:58 Edited at: 15th Aug 2004 01:00
Quote: "Backfired, Wow, thats a kick in the balls"


lol,

btw, billy777... How do you get to the dungons beneath the house? I can't figure out how to get there

Oh yeah, and I changed my mind about the music... It really adds to the scare factor after you get to the strange woman in the dining room... The repetiveness is good after that bit.

you are a fool for coming heeereeeeee...





~Hawkeye

Edit: yey, this thread got to the second page!
BearCDPOLD
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Location: AZ,USA
Posted: 15th Aug 2004 13:09
Holy POO!

I played through the online version late at night....then it told me to look in the attic...AH!


That was pretty cool.

I'm guessing that the $12.99 version is the full version of this demo? I wasn't too impressed before, but once I played the online version....my interest was piqued.

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!
Mike Inel
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Location: Sa upuan ko po...
Posted: 15th Aug 2004 22:01
Holy %$&@!!! Better than a PS2 game!!! COOOOL!!! Never thought DB could do that... I bet that thing got lotso dlls...

In case of FXs, pick "Zone of the Enders: Second Runner..."
In case of Gothic designs, pick "Chaos Legion"...
billy777
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Posted: 16th Aug 2004 22:47
Hawkeye: Did it scare you? Thats good. The underground dungeons are not in that demo - I have another demo, but its 90+ meg that has the realtime 3d movement when you go into a painting. But its nothing special yet.

Bear Crazy Donut: Yes the online version is a little more playable - just not much in the way of music, video and special effects. Glad you enjoyed it.

Mach: Thanks for the comments.
billy777
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Posted: 13th Sep 2004 10:23 Edited at: 13th Sep 2004 10:24
New updated website with more screenshots, story info, etc. Official Release date is 2005

You may take a look here:

http://www.lasthalfofdarkness.com/newlasthalf.htm

Thanks
Bill
Torrey
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Posted: 13th Sep 2004 10:56
This game is turning out really good! And finally, someone is making use of Poser.
BearCDPOLD
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Posted: 13th Sep 2004 14:39
Awesome video, cool story, nice layout.

*bows*

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!
billy777
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Posted: 14th Sep 2004 10:04
Thanks for the comments Torrey and Bear Crazy!
Lukas W
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Posted: 14th Sep 2004 22:18
This must be The BEST Game I have seen here for a LOOOONG Time.
Downloading demo noW!

Cant wait for testing it! It looks really good.
(ehum... better than my.. zombie hunter 2)

Did you make the models yourswelf?


I am not cool anymore... or am I?
http://n0id.proboards28.com/index.cgi - please join
Peter H
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Posted: 15th Sep 2004 02:16
NOTICE TO ALL

just a warning!

this is not real time rendering.

it is just movies played.

you can not wander at will.



having said that it still must have been a load of work to make all those models and render them with the camera in a just so position

great job!

BTW if i am wrong and this is all real time rendering then forgive my ignorance

"We make the worst games in the universe."

billy777
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Posted: 15th Sep 2004 03:42
Thanks for the comments n0id and Peter...

Yes...The current demo does not contain any real-time rendering - however - the finished game will contain some real-time rendering (when inside the dungeons) I needed to have pre-rendered scenes to achieve the hi-quality shadows, lighting, etc.
BearCDPOLD
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Posted: 15th Sep 2004 08:30
Quote: "this is not real time rendering."

So?
Long live quicktime!!!!!!!!!!

Very nice job on the scenes...and....everything. You pwn.

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!

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