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3 Dimensional Chat / limits in rigging

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Matic
22
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Joined: 22nd Apr 2004
Location:
Posted: 6th Aug 2004 18:33
Hi there im will try to rig a char i did make but is there any limit when you rig a char for a game?

like how many spine links it can have? and stuff like that.
Mr Underhill
23
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Joined: 23rd Apr 2003
Location: The Forgotten Worlds...
Posted: 11th Aug 2004 05:10
You have a maximum of at least 65535 limbs per object. But that was in DBC, Pro might allow for even more.

So unless you plan on using over 65-thousand limbs, there's nothing stopping you from making as advanced a skeleton as you want, except for the hassle of animating and possibly a frame-rate cut.

Hope I helped! ~Underhill

"You don't need a reason to help people."-Zidane (FFIX)
Jade Phoenix Software is on the way! Get ready for the rebirth of gaming!
Matic
22
Years of Service
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Joined: 22nd Apr 2004
Location:
Posted: 11th Aug 2004 07:04
thx just what i did need to know..

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