I'm creating levels as .X files, but I need to be able to have seperate objects to operate things like doors and locate ligths to create lense flare effects, etc etc. Is there any level editor out there which will let me organize and place .X files, and either save them in a way my engine can read, or have it write the locations to a .txt file so my engine can place the items based on the info in the txt file? Or would there be an easier way to work with seperate .X objets, so that I can move and rotate them as I need? I've tried working with limbs in an object, but that's not an option, as the make object from limb command really doesn't work.
So yes, I really want to further progress on my game, but I don't have an editor to do it with. Help?