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3 Dimensional Chat / Checking for whats under the camera

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BN2 Productions
22
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Joined: 22nd Jan 2004
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Posted: 13th Aug 2004 13:12
I am creating a space fighting game(in ships) and I need a tracking system. Unforturnatly, I don't know how to check to see whats under the camera (whether that would be the x,y, or z axis or two of them). Is this a possibility in DBC or not.

Thanks in advanc
MikeS
Retired Moderator
23
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Joined: 2nd Dec 2002
Location: United States
Posted: 13th Aug 2004 14:03
If you're talking about positions, then you'd use the y axis for what's under the camera.

Something like...



Hope that's what you meant.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
BN2 Productions
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Joined: 22nd Jan 2004
Location:
Posted: 15th Aug 2004 00:58
I already knew how to check for position, but in a space flight, you could be faceing many different directions. I want to know how to (if possible) check to see what is below the camera based on camera rotation.

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