I would of posted a screenie earlier but it seemed pretty pointless just posting a screenshot and not having much to say.
Anyway, I've got a screenie now.......
As you can see I've got the breakout collision sorted, I just need to implement scoring, different levels, stuff like that and I'll be done.
I've had a go at making a main 'browser' that lets you look through all the remakes you've downloaded and select which one you want to play and it's going okay. At the moment though I'd have to release a new browser with every remake that I released, I'll just have to think of someway of letting the player select a game without actually knowing what games will and won't be available, it's all very well me putting
if selection=1 then start_pong()
if selection=2 then start_pac-man()
if selection=3 then start_breakout()
if selection=4 then start_missile command()
if selection=5 then start_space invaders()
but what happens if later on I release a 1942 clone or a robotron clone, or something that isn't included in the original browser but anyway, I'm sure there's quite an easy way of doing it, I'll work it out.
Whatever I do progress may well slow down a bit now because I've started a second project and, just like I said, I'm spending most of my time working on the media, but people seem to like back to BASICs so I won't give up just yet.
Formely code2kill
To tell you the truth, I'm just glad I DON'T enjoy playng The Sims.