Yeah, I have a little crush on the way the left hand supports the Uzi, it just looks comfy
. It has taken a lot of experimentation though to get a good view. Tip: It's so much easier to get it right if you use an extra 3D view and line it up how you want things to look, then don't touch it, just leave it as a reference. Posing the gun without knowing what it would look like first person was real tedious.
I don't really intend to write another FPS after this - once the compo is over, all the media I've done for it can be used as long as I get a mention in the credits.
The trick with Texgen is to use high res heightmaps, It's possible to simply resize a heightmap to 1024x1024 - blur it - and use that to generate a 1024x1024 overlay textures; Texgen will only export to the same size heightmap regardless of what you specify.
Van-B
Muhahahahaha.