ok tested it,
GRAPHICS 6/10, if you lightmapped the levels that would be a bonus
KOOLNESS 5/10 liked the intro but it took a while to get into the action and operation wolf is meanna be fast paced
SOUND 3/10, you should make the heli rotor sound fade away as it leaves the area, and is he waering a guit or armour those footsteps must be quieter or find a slightly more sane sound
MUSIC O_o, was there any?
SMOOTHNESS you need to implement some sort of time based movement as when i looked at the whole map my walking speed would crawl to a halt
FRAME RATE good in places bad in others
, dont mean to sound harsh but thats my opinion of it, you could allways lower the cmera draw distance and add fog that will make enemys surprise you more aswell as boosting the fps loads, lightmapping the levels would make it look much kewler, the intro is a good idea although i landed on the roof of the complex but still managed to get in,
it has potential, just a few tweaks hear and there and it will be alot more pleasing to play