I was trying to take a screen shot of a frame of a ffx 2 video in windows media player, (using the "Prt Sc" button, and pasting it in mspaint) and the weirdest thing happens.
Instead of getting an image of the screen, it gets the video display memory or something. So if you continue and then pause the video at a different frame, the new frame will be in the image. I then saved the screen shot and used it for my background. The background shows the current frame of the video(except when playing, so you got to pause it to see it on the desktop background). (I'm using Windows XP Home, idk if it happens in other versions)
I don't know how this works or if this is a bug or a feature, lol. Anyways, i took a screen shot in realplayer to get an actual, normal, static screen shot.
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Specs: Sony VAIO Laptop, Windows XP, P4 2.8Ghz, 512MB RAM, ATI Radeon 64MB video memory, DBP Upgrade 5.3.