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Work in Progress / My FPS game engine the start of something big? probably not

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No budget games
20
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Joined: 26th Feb 2004
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Posted: 26th Aug 2004 04:56

for the last month ive been working on an fps so now you can shoot and even find keys to open doors no enemys though im having bsp problems. There are 2 guns a blaster and a minigun even though the minigun has the same rate of fire>

Any way im thinking of making it into a proper game ie:taking out the crapy q3 level adding more eneimies and guns so i will keep everyone posted.

No budget games
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Joined: 26th Feb 2004
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Posted: 26th Aug 2004 05:16 Edited at: 26th Aug 2004 05:51
ok i now have an enemy even though it has no grvity code it moves towards the player and reduces your health on collision "brilliant ai"





osc
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Joined: 13th Jul 2004
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Posted: 26th Aug 2004 05:18
looking good
PiratSS
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Joined: 18th Oct 2002
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Posted: 26th Aug 2004 06:08
looks neato

No budget games
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Joined: 26th Feb 2004
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Posted: 26th Aug 2004 06:15
thanks any time i add anything new i will update this thread i will also release a demo soon>

Balid
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Joined: 21st Nov 2003
Location: MI, USA
Posted: 26th Aug 2004 11:57
Quote: "...i will also release a demo soon>
"


Cool

No budget games
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Posted: 27th Aug 2004 02:22 Edited at: 27th Aug 2004 03:03
David T
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Posted: 27th Aug 2004 03:01
Those levels are very nice indeed! Well done

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No budget games
20
Years of Service
User Offline
Joined: 26th Feb 2004
Location:
Posted: 27th Aug 2004 03:04
Thanks but the levels are q3 levels i made some in cart shop but they didnt look as good

David T
Retired Moderator
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Joined: 27th Aug 2002
Location: England
Posted: 27th Aug 2004 03:23
Oh.

See your other topic, it doesn't load.

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"

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