Not a lot of progress for the work put it, but that happens.
Updated player model with one from Dark Matter 1 (minor changes made). Simulated tread movement when moving forward or backward (need to add when turning from a stop). Machine Gun turret will also turn while in TC View (F4). Need to update the turret direction bitmaps.
Added auto tracking - main gun will follow target. If looking through the sight you can adjust for center mass (works best if you aim for the turret). Also useful to take out targets while not looking through the sight. Only seems to work accurately if player is not moved off the hill (starting position).
Engaging target from Machine Gun turret (TC View (F4)) using Main Gun Lock-on
Working on adding dismounted troops (both friendly (player) and enemy).
More to come.
[edit] forgot the demo -
http://balid3d.dbspot.com/DESERT_20040825.zip[/edit]