Quote: "Scorched Earth remake?"
That'd be telling.
Quote: "no, it's not a scorched earth re-make, i recognize those models from a thread awhile back..."
We've wanted to write a mech game for some time so Nick started producing the media some time ago, but we've only just got around to useing them in this game.
Quote: "170k polygons"
You meen up to 300k polygons. The critical information is the framerate, the game is designed to make use of whatever hardware you have and 300k isn't a problem for a decent PC. The framerate on my PC, which isn't quite that high specced [as Nick's], is still playable with everything switched on.
Quote: "So Andy, is this the mech game you wanted me to model mech models for a while back?"
No it is a brand new project started a week ago, i've sent you an email regarding that project and we'll talk more some time in the future.
Which is the biggest tool? The computer, or the muppet who invented it?