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DarkBASIC Discussion / Cool Levels

Author
Message
aprilfan
21
Years of Service
User Offline
Joined: 3rd Oct 2002
Location: Hell
Posted: 27th Dec 2002 04:01
Advice for everyone, also correct me if I'm wrong. Can't one just make an object in a model editor and load it into darkbasic where upon you just scale it to size and set up collision? In essence you would have a level made of cubes and other 3d geometry that is all grouped nad placed on a matrix, or a plane?
We could have handled that better.
rapscaLLion
21
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 27th Dec 2002 05:28
yes, that's how it's usually done

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors

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