Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / 3ds studio code

Author
Message
Jigga
21
Years of Service
User Offline
Joined: 13th Nov 2002
Location:
Posted: 28th Dec 2002 05:03
Yes, I have found out how to open 3ds models, and easily change them. I do this, by opening the 3ds model with Wordpad. When I open the model, I do not see the model, but a whole bunch of squares and symbols. What do these symblols mean? Do any of you know how to convert these symbols to normal words like "vertex" and "line"
QuothTheRaven
21
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 28th Dec 2002 06:50
you will never be able to work like that. Don't even try. That's machine code for how the model is interprited by the computer. Chaning one character will mess up the whole model. Most of the characters aren't recongnizable by a word program because they aren't in the standard lanugage. DO NOT TRY TO WORK LIKE THIS! There's now way to do that.
DBGuy
21
Years of Service
User Offline
Joined: 26th Oct 2002
Location: Finland
Posted: 28th Dec 2002 10:33
Jigga:
LOL!
Why you don't use any 3d prog? LOL!
try MilkShape, but I recommend Max
LOL!

DBGuy

: AMD Athlon 1.4GHz : 256MB : GeForce 2 Pro :
That toyfrog in my avatar is model, not real
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 28th Dec 2002 12:23
but why use milkshape when its crap?

xxxpetratxxx
B. R. W
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 28th Dec 2002 12:24
Surely Anim8or is the best

xxxpetratxxx
B. R. W
Dr DooMer
21
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 28th Dec 2002 16:52
What you're probably thinking of is a text .x file - you can apparently edit them from within something like word or notepad.

"I am a living, thinking entity who was created in the sea of information."
Megaman X
21
Years of Service
User Offline
Joined: 21st Oct 2002
Location: Sweden
Posted: 28th Dec 2002 18:10
"but why use milkshape when its crap? Surely Anim8or is the best"

Huh, no

"Never argue with an Idiot, they will always bring you down to their level and then beat you with experience."
-- Megaman X
John H
Retired Moderator
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 28th Dec 2002 18:19
Milkshape rules. You just need to use it before you make such bold statements. Milkshape is an AWESOME modeller.

Dont try milkshape for 2 minutes and just because its not as noobish as Anim8or is, then give up. Milkshape is great. It is capable of both high and low poly modelling. Dont make such bold statements until actually USING the product for a while.

RPGamer

Current - RPG: Eternal Destiny : Help Wanted!
Upcoming- MMOFPS- Paintball Game: HELP WANTED!
Http://halbrosproductions.netfirms.com
Shadow Robert
21
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 28th Dec 2002 19:47
lmao... and folks we have our fool
:: points out xxxpetratxxx ::

Anim8tor really isn't a particularly good for games development package, and still not really setup for pure modelling.
The pure setup of Milkshape makes it a more powerful tool for the most part. Is by no means AWESOME, but it is a very good and useful tool for low end development.

You can create professional quality models within it ... however to date i've not really seen any yet.
People have made some nice models, but none i'd consider professional in appearance - but it is capable of it.

Checkout both and decide which you prefer more, could always develop your own in DB some others were going to but have either given up or jump languages

Anata aru kowagaru no watashi!
Manson
21
Years of Service
User Offline
Joined: 20th Oct 2002
Location: Denmark
Posted: 30th Dec 2002 03:27
NO WAY!

forget all you fancy progs,,,,
1) open the file using Microsoft Word (preferebly XP version)
2) Run automatic spell checking
3) Devide the text in smaller txt files of 79 lines each
4) Load 'em with notepad
5) Enjoy!

Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 30th Dec 2002 22:09
firstly, if you open one of those files and try with notepad and try and save it, you will lose all of the coding and the model will mess up. Secondly, I have used milkshape and i personaly think its a load of crap. I have created many Hi-res models with anim8or and i know that its easier that milkshape. So, dont call me things unless u know the stuff

xxxpetratxxx
B. R. W
John H
Retired Moderator
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 30th Dec 2002 22:20
I have used anim8or for a looooooooong time and it has no where near the capibilities of milkshape. Plus- it cant animate!

Current - RPG: Eternal Destiny : Help Wanted!
Upcoming- MMOFPS- Paintball Game: HELP WANTED!
Http://halbrosproductions.netfirms.com
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 31st Dec 2002 02:37
it HAS the capabilities, and i dont care about animating in anim8or. i creat keyframes in DB

xxxpetratxxx
B. R. W
Dark Neo
21
Years of Service
User Offline
Joined: 2nd Jan 2003
Location: United Kingdom
Posted: 4th Jan 2003 00:23
Personally I use Max, takes ages to save up the money, but worth every penny.

When everyone around you is smiling, check if your flies are undone.

Login to post a reply

Server time is: 2024-04-26 23:08:22
Your offset time is: 2024-04-26 23:08:22