Basically, I am currently making a tile based editor for a DBP Open-Source Community FPS...
http://forum.thegamecreators.com/?m=forum_view&t=38828&b=19
We need some tile pieces and random scenery to form a demo level

. The objects would un-doubtedly be used in later, actual levels (especially if they're good enough

), but for now what we really need is some nice looking placeholders, until the concept of the game is developed a bit further.
The style I was thinking of was space age military compound kind of thing, with metal walls, pipes, air locks and stuff. The tiles in the editor have separate objects for the walls, floors and ceilings, and each object can take up as many tiles as it needs (eg. you can have a whole room object taking up 10x3x20 tiles), just smaller means quicker collision. So a basic tileset would be something like this...
- Floor (maybe multiple sizes of floor tile)
- Single wall
- Corridor (2 walls)
- Room corner
- Outside corner (walls would be inset from the grid lines, to provide actual thickness in the walls, for doorframes and such).
- Dead end (3 walls)
- Ceiling (inset from top to provide thickness)
- Door piece (like 2 walls either side of a grid line, with a door frame linking them)
Maybe some extra things would be detail like pipes running along walls, and maybe variations in the walls, adding detail and things
It would be interesting if the walls weren't just flat, if you've played various FPSes you'll know the kind of thing that looks good

.
Just a tileset would be fine, but if someone can do some scenery that would be great, maybe like metal boxes of stuff and panels and consoles on the wall, computer screens, barrels, you know the drill.
Maybe I'm being a bit hopeful, but even though the list is fairly long, the workload isn't that much compared to say, character modelling

, and this sort of stuff I guess can be done in things like cart shop, which are specialised to indoor world making. If you are interested please post, and give a screenshot (and file if you want) of some of your work (preferably related to what I've said above). Any offers will be appreciated

.
This is a community project, so any media made will have to be freely available (although not entirely royalty free of course).
If you need more details please post here, or email me at
[email protected]. Thanks again for any help

.