Hi.
thanks for finally getting some feedback
glad you like it.
actually, this is just a shoot-em-up game.
where you are supposed to kill as many zombies as possible, like sheep hunter 1,2.
adding a story is not a bad idea, think I will at that as well as some missions. it will then be my first 'real game'. ;p
the bullet holes I made using Sparkys collision dll, dbcCollision is what it is called. you should see his example if you dl the dll, (dont remember where it is, somewhere on this forum) I use almost the same code in his example..
I am not a good modeller, nor an artist (for pc graph.) so the models is not that cool, I must say.
I'll fix the text speed too
I know the bullet collision with zombies are very buggy.
I am using the 'instant bullet collision' code, that is somewhere here on the forum. (sorry I dont know where..) but the only problem with that is that it checks collision inside a plane.. so if the plain is with L = 40 and H = 40, it would not work with an object that is L = 40 and H = 100, if you understand what I mean
anyway, that is what I trying to fix right now, plus some more feautures, like blood on screen when zombies punch you :p
if you want to kill the zombies, just shoot them in the thorso and down.
[edit]
sparkys collision dll:
http://forum.thegamecreators.com/?m=forum_view&t=31051&b=5
I am not cool anymore... or am I?
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