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The 20 Line Challenge / Balls screen saver as a 20-liner

Author
Message
flibX0r
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 18th Sep 2004 20:30
I fixed up my gravity screen saver and made it into a 20-liner




http://www.jellystudios.tk
Current Project: Cube3 Arena (TGC Compo Entry)
flibX0r
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 14th Oct 2004 23:30
bumpy bumpy

Any feedback? Anyone?


Current Project: Cube3 Arena (TGC Compo Entry)
geecee3
20
Years of Service
User Offline
Joined: 25th Feb 2004
Location: edinburgh.scotland.
Posted: 23rd Oct 2004 18:59 Edited at: 23rd Oct 2004 18:59
@Mr flibble,

I love it, although i don't fully understand the math. would it be possible for you to write a commented version of your code. Id love to use it in a scener demo, but as i don't fully understand the math I may need some help. Anyway, it rocks. and would rock loads more if it had some 3D objects firing around those little gravity wells.

Biggest Regards, geecee3.

PS. I'm so bad at math, I had to write Blastroids using integer math to simulate the inertial environment.
Dodo
20
Years of Service
User Offline
Joined: 8th Aug 2004
Location: eating lunch
Posted: 27th Oct 2004 03:56
wow cool

Part of solving the problem is actually noticing that the problem is there in the first place

flibX0r
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 31st Oct 2004 16:46
Yeah, I could put comments in it. Check the source button. This is actually the pre squished-into-20-lines version, so there is probably some stuff in there that isn't in the 20-liner


Join the Expert Discussion forums dag nammit!
http://www.expertdiscussion.com
geecee3
20
Years of Service
User Offline
Joined: 25th Feb 2004
Location: edinburgh.scotland.
Posted: 1st Nov 2004 03:17
Thanks dude, I love this effect.
it gets even better the higher the resolution gets, 1600x1200x32 is truly lovely.

regards, geecee3.

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