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Program Announcements / Models Concatenator Ver0.1

Author
Message
Freddix
AGK Developer
22
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 21st Sep 2004 18:40
That small programm allow the user to join animations for a same object when animations are saved on several files.
It export as .DBO object file format.

Here is a small snapshot of the tool running :


You can do these actino from menu :
OPEN OBJECT = Load a new 3D Object.
CLOSE OBJECT = Close object without saving changes.
SAVE OBJECT = Save changes.
QUIT = Quit software.
ADD AN OBJECT ANIMATION = Choose a file to add it's animation to the object.

When you have many animations loaded , their values appear on screen.
You can then use keys 1 up to 9 to play theses animations.

That software is useful for DarkMatter 1 objects to make them become 1 file with all animations inside.
MC also generate a small text based file containing animations informations like this :
Quote: "
Dark Basic Object Animations Informations
Written By MC1.0
.
ANIMATIONCOUNT=5
TOTALFRAMES=135
NAME=IDLE
ORIGINALFILE=H-Alien Hivebrain-Idle.x
FRAMES=1/25
NAME=MOVE
ORIGINALFILE=H-Alien Hivebrain-Move.x
FRAMES=25/50
NAME=ATTACK
ORIGINALFILE=H-Alien Hivebrain-Attack1.x
FRAMES=50/75
NAME=INJURED
ORIGINALFILE=H-Alien Hivebrain-Impact.x
FRAMES=75/85
NAME=DIE
ORIGINALFILE=H-Alien Hivebrain-Die.x
FRAMES=85/135
MC1_EndOfFile
"


Here is the link to download the software :
http://cordierfr.free.fr/bin/MC1.zip

NOTE : If you have saved an object and want to add more animations to it, simply load the saved one and MC will automatically load information file to adjust animations and allow to add more

MiR
21
Years of Service
User Offline
Joined: 13th Jul 2003
Location: Spain
Posted: 21st Sep 2004 19:23
That sounds usefull. I´ve added it to my list of programs to use when I start 3d.


A bargain at 900000€ second hand
Libera tu mente y te liberaras.
Rennekon
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location:
Posted: 21st Sep 2004 19:53
Interesting concept. I'll bookmark this thread.

John "Dark Lord of Angel Destroying Destiny" Pringlebee, maybe?
WhiteWasp
20
Years of Service
User Offline
Joined: 27th Sep 2004
Location:
Posted: 23rd Oct 2004 06:16
This looks great. However, when I run it, I get a fatal error on Kernel32. I am using Windows 98 SE, could that be the problem?
Freddix
AGK Developer
22
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 23rd Oct 2004 08:04
I wil try it on my Windows98SE ( I have WinXP/win98 dual boot ) to be sure it work on Win98SE ( theorically, it should ... )

Lukas W
21
Years of Service
User Offline
Joined: 5th Sep 2003
Location: Sweden
Posted: 25th Oct 2004 18:18
dude, this program is exactly what I need. (well, not yet, but I know I will when I get dbpro, will order very shortly (in about two years )) It looks like a very good tool.try to add some .x export and dbc users can use it too

its me n0id!

This is a Map Editor ver 2 DEMO Out now! http://www.tiame.tk
WhiteWasp
20
Years of Service
User Offline
Joined: 27th Sep 2004
Location:
Posted: 26th Oct 2004 01:40
Hi - any luck with trying it on 98SE? I would like to use DM1 models in Operation-X as I think they are lower poly than DM2 and DBO will be much faster to load

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