That small programm allow the user to join animations for a same object when animations are saved on several files.
It export as .DBO object file format.
Here is a small snapshot of the tool running :
You can do these actino from menu :
OPEN OBJECT = Load a new 3D Object.
CLOSE OBJECT = Close object without saving changes.
SAVE OBJECT = Save changes.
QUIT = Quit software.
ADD AN OBJECT ANIMATION = Choose a file to add it's animation to the object.
When you have many animations loaded , their values appear on screen.
You can then use keys 1 up to 9 to play theses animations.
That software is useful for DarkMatter 1 objects to make them become 1 file with all animations inside.
MC also generate a small text based file containing animations informations like this :
Quote: "
Dark Basic Object Animations Informations
Written By MC1.0
.
ANIMATIONCOUNT=5
TOTALFRAMES=135
NAME=IDLE
ORIGINALFILE=H-Alien Hivebrain-Idle.x
FRAMES=1/25
NAME=MOVE
ORIGINALFILE=H-Alien Hivebrain-Move.x
FRAMES=25/50
NAME=ATTACK
ORIGINALFILE=H-Alien Hivebrain-Attack1.x
FRAMES=50/75
NAME=INJURED
ORIGINALFILE=H-Alien Hivebrain-Impact.x
FRAMES=75/85
NAME=DIE
ORIGINALFILE=H-Alien Hivebrain-Die.x
FRAMES=85/135
MC1_EndOfFile
"
Here is the link to download the software :
http://cordierfr.free.fr/bin/MC1.zip
NOTE : If you have saved an object and want to add more animations to it, simply load the saved one and MC will automatically load information file to adjust animations and allow to add more