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Geek Culture / DPRO IDE First Graphic Released

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Giles Papworth
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Posted: 25th Sep 2004 02:08 Edited at: 25th Sep 2004 02:09
Here is the first graphic for the IDE that i am making. It is going to be a desktop wallpaper that will be distributed with the final program. I have given this forum the exclusive first view of the image.

All DarkBasic models and images have been used with permission of The Game Creators! All other models and images (c) Copyright Giles Papworth 2001 - 2004



Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
John Y
Synergy Editor Developer
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Posted: 25th Sep 2004 02:16
Looks interesting, what is it? A spaceship?

Giles Papworth
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Posted: 25th Sep 2004 02:19
LOL, na it was some weird thing i did in a 3d modeling package and then i thought hey that looks cool, i'll use that as me logo

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Giles Papworth
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Posted: 25th Sep 2004 02:20
@JohnY

oh and by the way had a look at ur IDE, nice work! I have a lot to compete with then!

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Ian T
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Posted: 25th Sep 2004 03:07
I think what we'd like most would be screenshots of the IDE itself

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CattleRustler
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Posted: 25th Sep 2004 03:46
Im with Mouse. There's like a bunch of IDE projects underway, it be nice to see whats up with them and which does what.


DBP_NETLIB_v1.4.3 DarkTOPIA site coming soon!
Giles Papworth
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Posted: 25th Sep 2004 07:10
Well they are on the way, i just want to get to a point when it looks like the project is near enough at a user friendly point. At the moment it looks like ants have crawled across the program!

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
1tg46
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Posted: 25th Sep 2004 07:12
2 questions

what is good with your IDE that no other IDE has, that would make people want to get your IDE?

What programming language did you use to make the IDE?(Ex. DarkBASIC, C++, Visual Basic, Visual J++, etc.)


1tg46 is my name coding is my game.
Giles Papworth
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Posted: 25th Sep 2004 07:20
@1tg46

Answers:

1. Well some of the reasons i have to keep wel hidden at the moment. I know that none of the other IDE's offer at least one of the bits of my program that i am offering. But i am afraid that if i tell anyone, they will nick my idea. It has happened before!

2. Visual basic and part c++. I was going to go down the .net road so i could integrate c++ and vb but some people don't like the whole .net thing, it scares them a bit

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
1tg46
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Posted: 25th Sep 2004 07:27
Can't be compared to my IDE then because my IDE will be made in DBP.


1tg46 is my name coding is my game.
John Y
Synergy Editor Developer
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Posted: 25th Sep 2004 07:28
An IDE in DBP..very interesting. I wish you the best of luck!

Neofish
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Posted: 25th Sep 2004 07:32 Edited at: 25th Sep 2004 08:01
the EXE would be huge

EDIT:
@giles: if this IDE is as good as you say it is i want a copy when the bugs have gone

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Shadow Robert
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Posted: 25th Sep 2004 07:59
Quote: "Can't be compared to my IDE then because my IDE will be made in DBP."


:: blinks :: ... erm ... :: blinks :: ... well i was previously worried about another ide having a feature close to what is planned, i guess now i don't have to be so worried about it.


Giles Papworth
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Posted: 25th Sep 2004 08:10
@N30F15H

Well i think it will be damn good, but i am so close to the project i would do! I am working real hard on it so hopefully people will like it

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Neofish
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Posted: 25th Sep 2004 08:54
a positive attitude is good, along with coke

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Ian T
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Posted: 25th Sep 2004 09:01
If it works and works well, I'll use it regardless of what made it .

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Giles Papworth
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Posted: 25th Sep 2004 09:19
These are the nicest forums i have ever been to!

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Neofish
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Posted: 25th Sep 2004 09:26
well, yes they are...if you ignore Manticore and other crazy people + you don't post noobish questions

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Giles Papworth
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Posted: 25th Sep 2004 09:27
People put vb down too much i think. Ok it aint as good as c++ but it does work damn well and you can achieve some amazing visual stuff with it

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
1tg46
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Posted: 25th Sep 2004 09:28
Do you expect any less from a really good site? And besides all the crap that does come on the forums the moderators take care.


1tg46 is my name coding is my game.
Giles Papworth
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Posted: 25th Sep 2004 09:40
Yea i have to say the mods on these forums are especially good at picking up all the SH** that comes through. A huge round of applause for the mods lady's and gents

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Torrey
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Posted: 25th Sep 2004 09:54
Was that image made in Bryce?
Neofish
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Posted: 25th Sep 2004 09:56
Quote: "Yea i have to say the mods on these forums are especially good at picking up all the SH** that comes through. A huge round of applause for the mods lady's and gents"


echo that

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Giles Papworth
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Posted: 25th Sep 2004 10:01
@Torrey

My logo made in Cinema 4d XL 6, DBRPO pyramid used from db program directory and the whole was put together in bryce 5

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Giles Papworth
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Posted: 25th Sep 2004 10:02
gotta love that bryce

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Lost in Thought
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Posted: 25th Sep 2004 11:13
Looking forward to trying this. Good luck.

IanG
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Posted: 25th Sep 2004 18:50
how are you going to do syntax highlighting?

and what program did you use to create that wallpaper?

Used to be Phoenix Insane : PC Spec-AMD Athlon 2.0Ghz,GeForce FX5200 128mb,512MB of ram, Win XP Pro SP2 . Last reformat: 17/09/2004
Torrey
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Posted: 26th Sep 2004 06:09
That's true, the new bryce is really awesome. I've used it quite a bit, the one thing I dislike about it though is the slow render times. But if you want something to look really good it's going to take time. Good job on that image!
Rob K
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Posted: 26th Sep 2004 06:15
Giles, this isn't directly related to the DBPro IDE, but I notice in the Borland C++ IDE of yours that when you press the tab key, it de-activates the editing area. Is this intentional?


BlueGUI:Windows UI Plugin - All the power of the windows interface in your DBPro games.
Teh Go0rfmeister
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Posted: 27th Sep 2004 01:21
so how many IDE's are there? i'm thinking of making a list with comments for each one on my site, aswell as varius modellers and other coding toolz

1tg46
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Posted: 27th Sep 2004 02:39
That would be very useful, are you going to include thrid party dll's too.

IDE's that I know of:
Twighlight
BlueIDE
Default Editor
DarkBASIC Network (Work in Progress)
and 2 other projects that are in the making at the moment
and 2 other projects that are completed and I forgot the name for them.

And probably a dozen more that I don't even know of.


1tg46 is my name coding is my game.
IanG
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Posted: 27th Sep 2004 06:32
where can we download the dark basic network ide

Used to be Phoenix Insane : PC Spec-AMD Athlon 2.0Ghz,GeForce FX5200 128mb,512MB of ram, Win XP Pro SP2 . Last reformat: 17/09/2004
Giles Papworth
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Posted: 27th Sep 2004 17:44
@Rob K

No this is a bug, the program should be catching the tab key and replacing it with spaces i think. I will fix this and release an update

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
Giles Papworth
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Posted: 27th Sep 2004 17:49
@IanG Surreal Studio

I am looking into the syntax highlighting. At the moment i am testing it out on my Borland c++ 5.5 ide to see what ways word work and which would be better.

To make the images i used cinema 4d xl 6 to make my logo and then bryce 5 to import both my logo and the dbpro pyramid. Rendered in bryce and then any other alterations done in photoshop 7

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!
1tg46
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Posted: 28th Sep 2004 07:32 Edited at: 28th Sep 2004 07:33
Quote: "where can we download the dark basic network ide"


I am currently still working on it, I will post any information in this thread.
http://forum.thegamecreators.com/?m=forum_view&t=39321&b=8

This is a completely darkbasicpro written project and the main developers of the program are Thanatos(new forum member) and me.

Later on when we reach a pretty good bench mark we will post a thread in the team requests asking for assistance in certain areas of the product, and we may eventually release full source code for the project.

These conditions may change at any time without notice.

Any more questions about this product can be answered in the forum thread above.


1tg46 is my name coding is my game.
Giles Papworth
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Posted: 29th Sep 2004 07:32
@Rob K

The bug in the Borland c++ 5.5 ide where it wasn't catching the tab key is now fixed in the latest beta update. You should be able to get it if:

1. You are signed up on the website as a beta user (free)

2. Run the web update program with the beta option checked

Its not a bug, Its a feature

If we were meant to stay in this reality games would not exist!

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