Since Im big into 2d I just had to make a Tile editor whether I will use it or not. This isnt just for making tile maps though, you can use it to place sprites (Enemies, Barriers, ect) on the screen without having to figure out the X and Y position. Then you can load them infront of say a 640 x 480 bitmap.
Its not a pretty editor with lots of features but it does it job. You can paste the tile image to the screen or you can apply it to the screen as a sprite. One Downside is that I use save and load array so there are 4 or 5 small (2-8kb) files per map. Other than that it works pretty good.
I have put a small amount of remarks and included 2 readmes but if you have any questions email me or post here. Email is skeletorsks1987@yahoo.com
Heres a screen shot of a map I made in the editor with Map info hidden.
Heres the same map above in the Tile map viewer
Unfortunatley I couldnt upload my codes to angelfire... (dont know why...) so heres the download.
http://www.freewebs.com/db_games/SKSTileEditorandViewer.zip
and for the people with win rar
http://www.freewebs.com/db_games/SKSTileEditorandViewer.rar
I hope he doesnt mind but I think 9 or so of the images included are from Zero blitz's Tile editor.
http://www.angelfire.com/games5/db_games/