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Code Snippets / Ultimate Collision - I think!

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TEH_CODERER
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Posted: 6th Oct 2004 22:32 Edited at: 7th Oct 2004 03:17
My computer doesn't work so I couldn't check if this works but here it goes:

I made it for pro but it might work in classic.
[Edit]O.K it works now but it is pretty slow. Any ideas how to speed it up?[/Edit]

Realms Of Tutopia: Rise Of Evil
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TEH_CODERER
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Posted: 7th Oct 2004 22:34
Anyone?

Realms Of Tutopia: Rise Of Evil
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Kohaku
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Location: The not very United Kingdom
Posted: 7th Oct 2004 23:02
It works ok. Though the camera jumps up and down all the time, and sometimes get stuck under the ground.

Absent.
TEH_CODERER
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Posted: 7th Oct 2004 23:19
Didn't do that for me. Oh well. Any suggestions for improvement?

Realms Of Tutopia: Rise Of Evil
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TEH_CODERER
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Posted: 9th Oct 2004 03:11
Anyone?
Deja vu?

Realms Of Tutopia: Rise Of Evil
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Ilya
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Posted: 9th Oct 2004 03:12 Edited at: 9th Oct 2004 03:13
Ultimate Collision - I think not!

(Make your own collision system, not the built-in DBP one)
TEH_CODERER
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Posted: 9th Oct 2004 03:21 Edited at: 9th Oct 2004 03:21
Nyah! I just had some idea whilst at school about how to get height as well as wall collision. No need to be nasty. Besides, this is my own collision system. If you mean using other than the object collision commands then that would mean using NG. Anyhow, this runs at the same speed as Jopie Dopie's (sorry if that's not right!) example and that just used untextured cubes. I was geting a constant of 60+fps with a reasonably detailed .x level. So nyah!
[Edit]Sorry. Not trying to be nasty back![/Edit]

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Ilya
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Posted: 9th Oct 2004 04:06
How many pollys?
TEH_CODERER
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Posted: 10th Oct 2004 04:18 Edited at: 10th Oct 2004 04:18
About 5,500.

Realms Of Tutopia: Rise Of Evil
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Ilya
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Posted: 10th Oct 2004 05:51 Edited at: 10th Oct 2004 05:51


WHAT_ARE_YOUR_SPECS
TEH_CODERER
21
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Posted: 11th Oct 2004 05:19
AMD Athlon 1800
256MB DDR RAM
Radeon 9600 SE

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm

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