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3 Dimensional Chat / Difficult question with Tanks and Terrain

Author
Message
CPU
23
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Carlsbad, CA
Posted: 7th Oct 2004 08:14
Ok a fairly complicated problem concerning porting the tilting information from the DBC tank demo to DBPro with advanced terrain and a little more added functionality, i've already written the function but it's not appearing to work. If your willing to take the time and look through this the code is in the code window, just the advanced terrain default source with some added stuff, just use the mouse to move the camera around(click to move forward and backwards) and use the arrow keys to control the "tank"(a box) and use the plus and minus keys to change the camera movement speed, camera DOES NOT collide with the terrain.

Any help would be appreciated.

CPU

Sparring - Loved by many, Pefected by few.

"I'm going to live forever, or DIE IN THE ATTEMPT!!!"
Phaelax
DBPro Master
23
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 7th Oct 2004 08:27
This is like the third thread on this today. Try this.
http://forum.thegamecreators.com/?m=forum_view&t=37680&b=6

"eureka" - Archimedes
CPU
23
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Carlsbad, CA
Posted: 7th Oct 2004 10:26
That's close to what I want, however, how would you extend it into for corner points like for treads so that it would look like it's always "sitting" on the treads, like in the DBC tank demo? I tried to do it in the code above but somthing isn't working.

CPU

Sparring - Loved by many, Pefected by few.

"I'm going to live forever, or DIE IN THE ATTEMPT!!!"

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