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Geek Culture / Reality Factory Meets Doom3

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Red Ocktober
20
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Joined: 6th Dec 2003
Location:
Posted: 8th Oct 2004 05:57 Edited at: 8th Oct 2004 06:09
this is for the people who are interested in bumpmapping and shader stuff... a side note so to say.

it's a playable demo to preview some of the features in the upcoming Reality Factory release...

of interest to me was the bumpmapping (over used but hey, it's a demo to highlight such things) and what looked like... well, let's just say that since Doom3, flashlights are the in thing in FPS nowadays

Anyway, just thought some might be interested in taking a look at this...


http://www.realityfactory.ca/v3/

scroll down and download the Cell Division demo...

and whats more, it runs in dx8.1 on a no VS/PS GeForce4... testing it on a GeForce2 in a minute.

--Mike
Kentaree
22
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 8th Oct 2004 06:13
Stupid question, but what has this to do with DarkbasicPro?

AMD Athlon XP2800+
GeForce FX5200 128MB
1.25GB DDR 333MHz RAM
Red Ocktober
20
Years of Service
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Joined: 6th Dec 2003
Location:
Posted: 8th Oct 2004 06:21 Edited at: 8th Oct 2004 06:22
well, i've licensed DBPro... and am impressed positively and negatively with it's implementation of the basic VS/PS functionalities...

... and i thought some others might also share a common interest along these lines, and also be interested in comparing what other development tools are implementing... along these lines.

--------------------------------------------------------------------
Adv Gfx Feature ----- DBPro --- Reality Factory ----- Requires DX9
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bumpmapping * * DBPro-yes RF-no



that's all...

--Mike

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