Hey, I've given up on my compo entry, I just can't be bothered. So I've started work on this RPG. It started off as just a small gimick but has grown into the biggest game I have ever written. The development has gone very smoothly so far and I have hardly ran into any problems in the development, a sure sign that I'm getting better and better and coding
Here are some screenshots. Incase you don't know I am a massive God of Thunder fan. God of Thunder was this early 90's PC adventure/logic/action game and I am trying to base this game as closely as possible to it gameplay-wise.
At the moment most of the collision is done. You can pickup objects, talk to villagers, read signs, go inside houses and the tranaction between screens is finished. At the moment the number of lines stands at about 700 for the main game and 600 for the level editor. Different enviroments have different ambience and music. Enemys load but don't move. There will be a playable demo very soon!
Enjoy and PLEASE comment on this as I have put a massive amount of effort into this and my last few WIP threads have just died with no comments...