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3 Dimensional Chat / Exporting .max to .x using Panda Exporter

Author
Message
Dc GameMaker
22
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 11th Oct 2004 07:28
Hi, i heard of a plugin to 3ds Max that lets you export to .x. Its called Panda DirectX Exporter so I tried it and my program crashes when I load it . Can someone give me some help?
Dc GameMaker
22
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 11th Oct 2004 07:30
EDIT: My Dark Basic Pro Crashes when I load the object I exported
Indian Homie G
22
Years of Service
User Offline
Joined: 23rd Jan 2004
Location: San Jose, CA
Posted: 11th Oct 2004 08:20
Strange, I use the PandaXporter, but I never get any crashes. IS your version of DBP up to date?

AMD Athlon XP 3000+, S3 Deltachrome s8, 512 PC3200 RAM, 160 GB HD
Dc GameMaker
22
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 11th Oct 2004 08:36
no, i dont think so
Indian Homie G
22
Years of Service
User Offline
Joined: 23rd Jan 2004
Location: San Jose, CA
Posted: 11th Oct 2004 09:57
Then maybe update it? :-P

AMD Athlon XP 3000+, S3 Deltachrome s8, 512 PC3200 RAM, 160 GB HD

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