Difficult to say exactly how I'm doing, but so far my "snake" game is going like this:
Updated Magic World to use as my level editor
Snake slithers, body follows well, goes up and down terrain as it should. Collision with body is detected
Food "works" - it is detected and eaten, snake extends
Objects "work" - can be collided with
Scoring works
Timer works
Display of score / timer etc working
Score / Timer sprites designed
To Do list includes:
Loading/Unloading multiple levels
Menu
Hi Scores
Loads of graphical stuff and objects
Moving over 3D objects that are not terrain or Obstacles
Lives
anything else I can think of
It's going to be a tight squeeze again.
BatVink
http://biglaugh.co.uk/catalog AMD 3000+ Barton, 512Mb Ram, 120 Gig Drive space, GeForce 5200 FX 128 Mb, Asus A7N8X Mobo.
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