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3 Dimensional Chat / Transition from outside to inside.....best method?

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PowerFang
22
Years of Service
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Joined: 6th Feb 2004
Location: Australia (But currently in the USA)
Posted: 14th Oct 2004 09:27
Heyas,

I'm in the stages of design for a game i'm working on and came accross this problem. What is the best way to go grom outside a building to inside?

Take for instance Morrowind, you walk up to a door, press spacebar and after about 3 seconds of loading you are now inside. What i was wondering about was how is this done?

I'm on 2 lines of thinking:

1) You delete the current world you are in and re-create the one you are going to.

2) you just "teleport" the player to another location on the world but that is "inside" the building. This would mean its easy enough to do and should be fast but would it suck up memory to a point of decrease performance?

Just after the best method for doing this type of thing not the actual code.

Thanks
TEH_CODERER
22
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 14th Oct 2004 23:51
The way I'm doing my RPG is:
Split the level into sections
As you leave one selection you start to delete it and load the next
I'm not sure if that would help if you are moving from indoors to outdoors but I hope it helps in some way.

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Indian Homie G
22
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Joined: 23rd Jan 2004
Location: San Jose, CA
Posted: 15th Oct 2004 00:30
Quote: "1) You delete the current world you are in and re-create the one you are going to.

2) you just "teleport" the player to another location on the world but that is "inside" the building. This would mean its easy enough to do and should be fast but would it suck up memory to a point of decrease performance?"
'

But then you couldnt have windows-seeing outside. Just model the inside of the building, is what I think.

AMD Athlon XP 3000+, S3 Deltachrome s8, 512 PC3200 RAM, 160 GB HD
PoHa!84
22
Years of Service
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Joined: 2nd Oct 2003
Location: To your left.
Posted: 15th Oct 2004 08:53
I agree with Indian Homie G. I hated always having to wait for the indoors of a place to load in Morrowind.

But then again, some of the interiors of Morrowind were huge, with lots of things that could be "acquired"... Fable used the interiors being modelled method, but there was next to nothing that you could do inside. (all items are inside containers).

It kinda depends on how large the area is going to be, I would say.

something

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