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3 Dimensional Chat / my frist gun

Author
Message
Matigus
23
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Costa Rica...bc im a bad person
Posted: 16th Oct 2004 02:56
this is my first gun that i have made in 3d. some comments plz






F*** the world and rock on!
Matigus
23
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Costa Rica...bc im a bad person
Posted: 16th Oct 2004 03:18
comments on how to make better

F*** the world and rock on!
Snaz
22
Years of Service
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Joined: 12th Apr 2004
Location: Romania, Galatz
Posted: 16th Oct 2004 03:24
it looks pretty good
i like your texture, but u have to work more on mesh
try some smoothing groups
Matigus
23
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Costa Rica...bc im a bad person
Posted: 16th Oct 2004 03:38
yeah i have been trying to work with the textures but to not much avail...textures are not my strong point.

F*** the world and rock on!
IanG
21
Years of Service
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 16th Oct 2004 03:41
how many polys

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2ghz, 512mb, geforce fx5200 128mb, 200gb, xp pro sp2
Crazy Programmer
AGK Developer
21
Years of Service
User Offline
Joined: 6th Sep 2004
Location: Lost in AGK
Posted: 16th Oct 2004 06:33
nice gun

IanG
21
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 16th Oct 2004 07:54
what did u make it in

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2ghz, 512mb, geforce fx5200 128mb, 200gb, xp pro sp2
Matigus
23
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Costa Rica...bc im a bad person
Posted: 16th Oct 2004 11:29
it has 1300 polys and i made it in 3D canvas

F*** the world and rock on!
Wiggett
23
Years of Service
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Joined: 31st May 2003
Location: Australia
Posted: 16th Oct 2004 14:01
way too many poly's, and the handle is way to square, try and change its side to more fit the texture, cause for that many polys that is one shockin model no offence it looks nice up top, but the handle looks like a chunk of playdoh, so try and make it more curved at teh bottom etc like a real handle would look.

Matigus
23
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Costa Rica...bc im a bad person
Posted: 19th Oct 2004 02:37
working on it as we speak....will have a new pic up 2marrow

F*** the world and rock on!
Dark Serpent
22
Years of Service
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Joined: 24th Feb 2004
Location: U.S.A.
Posted: 6th Nov 2004 13:07
a tad akward on the handle

I'm such a
Gre4t
21
Years of Service
User Offline
Joined: 6th Nov 2004
Location:
Posted: 6th Nov 2004 20:46
The barrel looks great, but the texture really messes that handle up. Also note that a handgun handle doesn't tend to go straight down square from the barrel, rather, it is angled slightly out toward the back.
Demo
22
Years of Service
User Offline
Joined: 3rd May 2004
Location: australia
Posted: 7th Nov 2004 23:57
was that easy to make for you, and how long did it take? just wonderin ...

sEriously..

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