This is probably my most successful piece of work: it features map interactivity, good collision, seven weapons fully created by me, and a good amount of maps. This game has been a work in progress for a while; I just didn't have the chance to post until now.
Basically, the game is about your job as an agent working for a space system's government. Your job is to eliminate a universe threatening device, one that is so powerful that it drains energy from the planets in a chain reaction so that the device can be supercharged. Why this machine was created is a mystery, and that is also part of the mission.
This game features:
a) Map-loading that is able to load fully lightmapped maps
b) Full entity support! There are many different entities such as doors, windows, switches, lowering/elevating objects, and lifts! Not to mention enemies, objectives, and support for "linking" maps together...and seamless skyboxes...
c) A usual framerate of around 85 (this varies depending on the size of the map).
d) Seven unique weapons.
Screenshots below:
Comments are greatly appreciated.
M Gaming - Soon to release several games
Website: http://mgaming.dbspot.com/
Game: Plasma