Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / In need of science fiction Room Objects

Author
Message
Lord Aramus
21
Years of Service
User Offline
Joined: 8th Sep 2004
Location:
Posted: 18th Oct 2004 05:17
Hey.. I got a favor to ask.. I am remaking cutscenes from a game called Master of Orion 3. Its mostly a fan project, there will be no money involved, but If you contribute some scifi rooms/objects/buildings I'd work your name into the credits splash screen.

I can make them myself, but if I can get donations, it will speed up the animating process.

Post here if you are willing to contribute.. if not.. salright too

Ack Thpppppt!

High quality models and graphics, low prices. Graphics for the rest of us.
IanG
21
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 18th Oct 2004 07:00 Edited at: 18th Oct 2004 07:01
i might be able to do some basic modelling of objects and some animating of some objects

email me with any pics of models or models to animate

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2ghz, 512mb, geforce fx5200 128mb, 200gb, xp pro sp2
Lord Aramus
21
Years of Service
User Offline
Joined: 8th Sep 2004
Location:
Posted: 18th Oct 2004 07:16
well.. I don't need the objects animated.. any of the animation I'll have to do in program anyhow (I'm using doga L3) but objects are appreciated.. especially rooms, corridors and buildings.

Basically if it fits into a scifi motif, It is useful \

I'll email you some conceptual artwork when I get finished with it.

Ack Thpppppt!

High quality models and graphics, low prices. Graphics for the rest of us.
Supremacy
22
Years of Service
User Offline
Joined: 30th Dec 2003
Location:
Posted: 18th Oct 2004 11:01
send those to me too, i would like t osee my name in any remake of moo game credits , send me concept art, [email protected]

ps: do you need them textured ? low poly or high poly ?

Lord Aramus
21
Years of Service
User Offline
Joined: 8th Sep 2004
Location:
Posted: 18th Oct 2004 11:08
poly count really doesn't matter since its going to be a rendered movie anyway.. but too large and my computer melts down. try to keep most things between 2000-4000 polys, 10000 for rooms or a little more.

As for textures, I'll end up re-applying them anyway, so no.. doga doesn't really like textured objects. But if you wanted to send me the texture you have in mind, I can apply them.. thats not a problem

Ack Thpppppt!

High quality models and graphics, low prices. Graphics for the rest of us.
Supremacy
22
Years of Service
User Offline
Joined: 30th Dec 2003
Location:
Posted: 18th Oct 2004 17:20
ok, when i finishe some stuff for other people that are waiting ill send make some stuff for you too.

IanG
21
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 19th Oct 2004 02:40
is there any specific format you want to use ie x or 3ds?

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2ghz, 512mb, geforce fx5200 128mb, 200gb, xp pro sp2
Lord Aramus
21
Years of Service
User Offline
Joined: 8th Sep 2004
Location:
Posted: 19th Oct 2004 07:08
format is kind of important, but not really, I should be able to find a converter for most of the common formats.. I know I can use .3ds and .x

Ack Thpppppt!

High quality models and graphics, low prices. Graphics for the rest of us.
IanG
21
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 20th Oct 2004 01:19
i've got deep exploration here so i can convert to pratically any format

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2ghz, 512mb, geforce fx5200 128mb, 200gb, xp pro sp2
Lord Aramus
21
Years of Service
User Offline
Joined: 8th Sep 2004
Location:
Posted: 27th Oct 2004 06:29
sorry it took me so long to post up some samples.. my life has been kind of hectically paced lately. Anyhow.. I need objects that capture the same feel as these (these are screenshots from the opening cutscene of Master of Orion 3)








And anything else, corridors and starship bridges especially

Ack Thpppppt!

High quality models and graphics, low prices. Graphics for the rest of us.
Dark Serpent
22
Years of Service
User Offline
Joined: 24th Feb 2004
Location: U.S.A.
Posted: 6th Nov 2004 13:02 Edited at: 6th Nov 2004 13:03
THAT IS AWESOME!!!!!!!!!!!!!!! HOW DID YOU MODEL THOSE AND WHAT DID YOU USE!!!!!!!!!! (edit) oh sorry thats from another thing. I thought you were a modeling genius for a sec. Im sure your pretty good no doubt

I'm such a
IanG
21
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 6th Nov 2004 17:23
do you really want them high poly like that - it would take me ages to do them

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2, 512mb, force 0 8mb, 0gb, p sp2
Lord Aramus
21
Years of Service
User Offline
Joined: 8th Sep 2004
Location:
Posted: 9th Nov 2004 05:49
no.. like I said.. they are for a fan mod cutscene progect for Master of Orion3

They can be as low or high poly as you wish.. I just need stuff to be filler in the backgrounds

Its time consuming to make all this stuff by yourself

Ack Thpppppt!

High quality models and graphics, low prices. Graphics for the rest of us.

Login to post a reply

Server time is: 2026-07-10 10:41:45
Your offset time is: 2026-07-10 10:41:45