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3 Dimensional Chat / Export to X in milkshape

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Flashing Blade
23
Years of Service
User Offline
Joined: 19th Oct 2002
Location: United Kingdom
Posted: 20th Oct 2004 02:35
If you export a model with JT exporter in milkshape then only 1 colour is in model in DBP.

I have a model with 3 colours but after exporting from milkshape with JT exporter, in dbpro the entire model is colour no 1.

Is there any milkshape gurus out there that could help me?


The word "Gullible" cannot be found in any English Dictionary.
dark coder
23
Years of Service
User Offline
Joined: 6th Oct 2002
Location: Japan
Posted: 20th Oct 2004 02:51 Edited at: 20th Oct 2004 02:52
use these settings for exporting a animated object, uncheck animtion for no animation, and select directx skin and bones at the bottom for mesh deformation




Flashing Blade
23
Years of Service
User Offline
Joined: 19th Oct 2002
Location: United Kingdom
Posted: 20th Oct 2004 03:53
Thanks Dark Coder - that almost fixes it.

The body of my man is now correct but the head is the same color as eyes.
See I got head 1 color, eyes another and pupils another and they're all assined to 1 bone (head bone). Tomorrow I gonna make Eye bone to assign eyes to and hopefully all will be good.

Thanx for help.


The word "Gullible" cannot be found in any English Dictionary.

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