At first, I got about 130-190 fps in the game. However, in the scene where those two dudes get assassinated, it slowed down to 5 fps, the physics acted all buggy, and the dead objects disappeared too soon. The gameplay was like it was in slow-motion. This happened until I shot the two ninjas in that narrow hallway part. Then, it went back up to about 93. If I shoot the princess accidentally in the room that says "Caution", I get an error about the memblock being out of range.
Another time I was playing, after the game sped up again, I shot the blue ninja but not the one before it. After it died, I got two errors: Ragdoll bone 0 not defined, and Rigid body (I think) -1 not defined. Then the camera just stood there and the game did not advance.
One other time I played the game, after killing the three samurais in the next hallway, one of them had seriously bugged up and was shaking, deforming, and pulsating uncomfortably until it hit the ground. After that, I got an error about Rigid body 8 not existing. However, the game continued. Later, it went to a hallway that looked incomplete and stood there. I'm assuming that you didn't that part yet.
I like your games, Walaber, but this one just has too many bugs. You are really going to need to remove these bugs.
HP Pavilion | Intel Pentium 4 CPU 2.40 GHz
512 MB Ram | NVIDIA GeForceFX 5600 AGP, with 256 MB Ram