I finally finished this game last night, and I am very pleased with the outcome. While there are some things that I should have added (i.e. CPU enemies, deformable terrain), there are other things that make up for it (10 player capabilities, realtime terrain "shifting", and super-cool patented screen transitions).
Here is a screenie:
And another:
Readme file contents:
Quote: "
Gang Wars of New Canada
-----------------------
Programming & Music: Jake Jensen (Jeku)
Special Thanks: Spooky
Controls
--------
UP/DOWN to adjust power
LEFT/RIGHT to adjust angle
SPACEBAR to fire the weapon
If you want to move your "vehicle", press CTRL to enter move mode.
Once in move mode, use LEFT/RIGHT to move left and right. When finished
moving, press CTRL once again.
Please note that when you finish moving, it will be the next player's turn.
I hope you enjoy my creation as much as I have had creating it!
- Jake Jensen [October 29, 2004]
"
If you want to download the game, here is the link:
http://www.automatongames.com/gwonc/GWONC.zip
I had the flu yesterday and I still worked on the game for about 8 hours
Good luck to the other compo entrants!
P.S. - The full source is included. I haven't gone through it to make it as efficient as it could be due to time constraints -- so be on the lookout for spaghetti galore. Code is not recommended for those with heart problems. View at own risk.
- Jeku
--[
Gang Wars of New Canada]-- ^^^ banner generously designed by
TheBigBabou